MUSIC REMIXER — PRACTICE RECORD Videomontazher / Fairlight / AI · Voice Reference review: 8 October 2026 TASK Reduce a competing part of the arrangement, then check speech intelligibility, rhythm, musical identity and transitions. Work in a project copy and record results after listening. 1. STARTING MATERIAL Resolve version and edition: ____________________________________________ Project / duplicate timeline: ___________________________________________ Music cue: _____________________________________________________________ Music track / Track FX: _________________________________________________ Dialogue tracks: _______________________________________________________ 20–40 second comparison range, in / out: _________________________________ Passage with a line: ____________________________________________________ Exposed music passage: __________________________________________________ Transition between them: ________________________________________________ Specific interference with the words: ___________________________________ _______________________________________________________________________ Location of the preserved original: _____________________________________ 2. PROCESSING SCOPE Open Music Remixer on the music track through Mixer → Track FX. If hidden: Mixer menu → Visible Track FX → Music Remixer. Check the track name and other cues on that track. Bypass Music Remixer itself: Effects In does not bypass Track FX. Other clips affected on this track: _____________________________________ Other level changes / processors / automation: __________________________ _______________________________________________________________________ Does simply lowering the entire music track solve the problem: __________ Reason for choosing Music Remixer: ______________________________________ 3. FIVE GROUPS The manual text calls the first group Vocals; its illustration says Voice. The remaining groups are Drums, Bass, Guitar and Other. Other contains the remaining music. Each has a −100 to +10 dB illustrated scale and a Mute button. 0 dB is the unchanged group-level setting, not a separation-quality percentage. Record the original and accepted states without pre-filling a successful result. Voice / Vocals: original ______ dB, Mute ____; final ______ dB, Mute ____ Drums: original ______ dB, Mute ____; final ______ dB, Mute ____ Bass: original ______ dB, Mute ____; final ______ dB, Mute ____ Guitar: original ______ dB, Mute ____; final ______ dB, Mute ____ Other: original ______ dB, Mute ____; final ______ dB, Mute ____ 4. COMPARE ONE GROUP Begin with all groups at 0 dB and all Mute buttons off. Choose one group. Compare it at 0, −3 and −6 dB, then Mute. These are teaching comparison points, not a universal preset. Use other values if the passage calls for them. Selected group: ________________________________________________________ 0 dB — observation: _____________________________________________________ −3 dB — observation: ____________________________________________________ −6 dB — observation: ____________________________________________________ Mute — observation: _____________________________________________________ Accepted setting and reason: ____________________________________________ _______________________________________________________________________ 5. COST OF THE CHANGE Check the music alone, then the full mix. To examine one group, mute the others; this does not imply a separate Solo control. Intelligibility of the line: ____________________________________________ Residual vocal syllables / tails: _______________________________________ Changes to neighbouring instruments: ____________________________________ Drum attacks and rhythmic stability: ____________________________________ Low end and musical body: _______________________________________________ Exposed music between lines: ____________________________________________ Transition to the next section: _________________________________________ How original and processed listening loudness were matched: ______________ _______________________________________________________________________ Output / peak observation: ______________________________________________ 6. AUTOMATION, IF NEEDED Accept a static balance first. Locate the Music Remixer parameters in the track automation Plugin list. Record the chosen move, leave write mode after the pass and replay the transition. State under the line: ___________________________________________________ State after the line: ___________________________________________________ Parameter / transition in / out: ________________________________________ Mute change, if used: ___________________________________________________ Observation before the first change and on the next cue: _________________ _______________________________________________________________________ 7. SAVING AND RESULT Project reopened, actual check date: ____________________________________ Settings and transitions after reopening: _______________________________ Reference rendered file / date: _________________________________________ File observation under dialogue and during exposed music: ________________ _______________________________________________________________________ What improved: _________________________________________________________ What remains uncertain: ________________________________________________ Next action: retain / reduce treatment / Ducker / automation / original music stems / another cue / other: ____________________________________________ REFERENCES AND SCOPE DaVinci Resolve 21 Reference Manual, chapter 170, p. 3837; chapter 181, pp. 4090–4096. Music Editor comparison: chapter 52, pp. 1148–1149. https://documents.blackmagicdesign.com/UserManuals/DaVinci_Resolve_21_Reference_Manual.pdf https://www.blackmagicdesign.com/products/davinciresolve/studio Music Remixer requires Studio. This record and the browser model organise comparison; they do not separate your file, constitute a Resolve preset or verify the result in place of your listening.