KNOWLEDGE MAP · SDR & HDR

More range. Not simply brighter.

Separate reference white, highlights and screen capability. Change highlight area and read the numbers, not your browser brightness.

Read the numbers. Notice the assumptions. Then apply the idea to your footage.

SIGNAL LAB / COMPUTED MODEL

Peak is not frame average.

DISPLAY LIGHT · cd/m² · LOG AXIS101001000400050.8MIDTONE61%203DIFFUSE35%1000HIGHLIGHT4%ceiling 1000
61%35%4%
Source PQ codes (normalized): 0.4417 / 0.58069 / 0.75183
Mean of test image142 cd/m²
Above reference white2.3 stops
Area above ceiling0%

Clipping would change the average to 142 cd/m². The encoded source itself is unchanged.

Neutral test patches, not a real image or MaxCLL/MaxFALL analysis. The dashed line is a diagnostic hard ceiling, not a TV tone mapper. The drawing is SDR; calculated cd/m² values do not set your screen luminance.

COLOR SCIENCE / 01 / SDR & HDR

An experiment, not a preset.

On this page ↓
TOPIC ILLUSTRATION

THE ESSENTIAL IDEA

SDR and HDR: range, white and viewing conditions

HDR is a coordinated path from image processing to display. Light range, colour, encoding, white and output must agree. A small highlight, frame-average luminance and display peak describe different things.

  • Distinguish display capability from a programme’s luminance distribution.
  • Explain the role of 203 cd/m² without treating it as a universal grading recipe.
  • Check output and compatibility, not merely the file name.
Topic illustration, not a display measurement or a function plot. The lab above provides the numerical experiment.
01

Start with the system, then the file

HDR is not defined by an export switch. A camera measures a scene, processing renders an image, a transfer function encodes the signal and the viewing chain presents it on a screen. A mismatch at any boundary matters even when the file extension and HDR flag look right.

SDR also needs viewing assumptions. A 100 cd/m² reference-white example is useful, but is not a physical ceiling for every SDR display. Compare coordinated chains with known white, black and surroundings rather than two application windows at maximum brightness.

What this means in practice

Write down input, working representation, PQ/HLG/SDR output, reference levels and the final-file monitoring path. Resolve unknowns before grading.

02

What BT.2100 specifies

BT.2100 specifies HDR television parameters and two signal systems: PQ and HLG. It covers more than curves, including colourimetry, component representation, depth and digital levels. BT.2020, PQ and HLG answer different questions.

Rec.2020 alone does not imply HDR; ten bits define neither gamut nor luminance. Check primaries, transfer function and code range together. RGB/Y′CbCr conversion adds a matrix choice, which is not a substitute for a transfer-function setting.

What this means in practice

Two ten-bit BT.2020 files can use different PQ and HLG encodings. They cannot be interpreted with the same transfer function.

03

203 cd/m² is a reference, not a command to every pixel

Operational HDR guidance uses 203 cd/m² as nominal HDR Reference White. It helps align graphics, diffuse white and SDR/HDR interchange. It is not a compulsory luminance for every white object, face or shot.

A white object in shadow may be much darker, while an emitter may be brighter. The lab separates white from highlights to demonstrate range allocation, not to replace an agreed production reference with an arbitrary slider position.

What this means in practice

White at 203 and a highlight at 1000 cd/m² leave about 2.3 stops between them. This is not the full dynamic range of a sensor or screen.

04

Highlights and diffuse white play different roles

A broad white surface and a small sun reflection need not share a luminance. HDR can distinguish them without raising the whole image. A higher peak alone says nothing about bright-area size or duration.

Increasing highlight area in the test chart changes its mean while keeping its maximum fixed. Real viewing comfort and display capability are more complex: field size, duration and surroundings also matter.

What this means in practice

Keep the highlight at 1000 cd/m² and change its area from 1% to 20%. Compare the mean and confirm that the highlight code is unchanged.

05

Two systems, different code-to-light relationships

PQ defines an absolute reference relationship between normalised signal and display light. HLG describes relative scene encoding plus a display system. Calling HLG “PQ without metadata” misses that distinction.

Conversion requires the source rendering, reference levels and target viewing assumptions. Changing a transfer tag does not transform sample values. The following chapters let you inspect both systems numerically rather than judging HDR from SDR swatches.

What this means in practice

Half-scale PQ is about 92 cd/m². Half-scale HLG has no single display luminance without display-system assumptions.

06

Light range and colour volume

Colour volume combines chromaticity and luminance. A flat primary triangle does not show which saturated colours a display can reproduce at different light levels. A higher peak therefore does not guarantee saturated highlights.

Tone mapping reshapes tonal relationships; gamut mapping fits colours to target limits. These tasks interact in an output transform. Correct RGB matrix conversion alone cannot decide how a neon emitter should look on a smaller display.

What this means in practice

Check a bright coloured sign separately from a white lamp: channel limits can differ even at similar overall luminance.

07

Mastering peak, content maximum and average

Mastering conditions describe the reference display; image levels describe the programme. A 1000 cd/m² mastering display does not require every shot to reach 1000, let alone the whole frame. Device description and content measurement are not interchangeable.

The lab separates peak, mean and area above a chosen ceiling. The latter illustrates hard-clipping risk. A real display may map the signal differently, while video analysis must inspect the sequence and defined measurement rules.

What this means in practice

Lower the display ceiling in the lab. The source chart’s average remains unchanged; only the diagnostic limiting branch changes.

08

Establish a verified viewing chain

HDR judgement needs both scopes and appropriate viewing conditions. The application, operating system, output interface and screen must interpret the signal coherently. An ordinary screenshot or sRGB window does not document actual HDR luminance.

“1000” in this lab is a computed value, not a command to your monitor. Final review requires compatible output, the intended display mode and known surroundings. Without HDR monitoring, structural and numerical checks are possible, but visual approval remains outstanding.

What this means in practice

If the Viewer and external monitor disagree, investigate their pipelines before baking a compensating curve into the grade.

09

Graphics must enter the same system

A white title is defined in an encoding such as sRGB. Decode it appropriately and place it at the agreed graphics-white level. Interpreting code 1 as the maximum of every HDR output is not a general import rule.

Keep separate control of text, logos and footage where appropriate. A restrained title need not receive the same creative highlight treatment as a bright window. Compositing order and conversion boundaries, including transparency, must still be explicit.

What this means in practice

Compare a title with a light surface in the same shot. A difference can be intentional, but should not arise from a misidentified input profile.

10

Pixels, signalling and mastering information

Colour tags tell a receiver how to interpret a stream. Additional mastering or content information can assist output adaptation. These are different layers: metadata presence does not prove pixel correctness.

Do not fill fields with guessed “HDR values” without delivery requirements and analysis. HLG does not require mastering metadata for its reference display system, but still needs correct transfer, primary and range signalling.

What this means in practice

SDR pixels tagged as PQ are mislabelled SDR data, not a valid HDR master.

11

HDR to SDR is a new rendering task

Reducing range requires choices about midtones, highlight detail, saturation, local contrast and intent. Global scaling can fit the maximum while darkening faces and graphics; clipping can keep the middle but discard highlight differences.

Review the SDR result as a separate deliverable. BT.2446 describes multiple conversion approaches rather than one universal recipe. Expanding already clipped SDR cannot restore lost texture.

What this means in practice

Compare the three Tone Mapping curves at 203 and 1000 cd/m². An equal output ceiling does not imply an equal rendering.

12

Make project boundaries explicit

In Resolve, identify camera log, RAW, finished PQ/HLG and SDR graphics before choosing a working representation. Decide whether project colour management or an explicit conversion graph owns the output rendering.

Do not add a CST merely because another graph has one. Duplicating a project-owned output changes the image twice. Multiple transforms are legitimate when each has a distinct purpose and matched input/output definitions.

What this means in practice

Label each technical node’s input and output. Two identical conversions in succession are a reason to inspect the pipeline.

13

Verification ends with the rendered file

After rendering, inspect codec, depth, range, primaries and transfer rather than only an HDR checkbox. Reimport a short test to expose duplicate transforms or range errors. Metadata records a declaration, not proof that it is true.

Review shadows, saturated highlights, graphics and shot transitions on the target chain. Record project settings and delivery requirements. A checklist is useful only when each item is backed by an observation rather than assumed defaults.

What this means in practice

Save a test containing shadows, a white title and a bright emitter. A pleasing midtone-only shot can conceal many errors.

A MODEL YOU CAN CHECK

Five different HDR properties

Keep the meaning, the calculation and the limitation together.

L̄ = Σ(areaᵢ × Lᵢ) · headroom = log₂(Lhighlight / Lwhite)

The lab contains three neutral regions. Its mean is area-weighted linear luminance, not MaxFALL analysis of a video stream. Hard limiting exposes a risk; it is not a television’s display algorithm.

ConceptWhat it describesWhat not to conclude
Display peakDevice capability under defined conditions.That every programme must reach that maximum.
Reference whiteAn alignment reference for production and graphics.That every face and white object must have this luminance.
Content peakThe signal’s maximum under a defined analysis.That it equals the average or monitor capability.
Gamut / volumeChromaticity together with available light levels.That an xy triangle describes the entire display.
TagsA declaration of stream interpretation.That a tag transforms pixels.

DO. OBSERVE. EXPLAIN.

Separate white, peak and area

Use the lab; for Resolve follow-up prepare a neutral ramp, white title and a shot with a bright emitter.

  1. 01

    Record the starting point

    Reset. Record white, highlight, mean and stop headroom.

    CHECK

    I can explain mean versus maximum.

  2. 02

    Change area only

    Keep levels fixed and enlarge the highlight region. Compare the mean and highlight code.

    CHECK

    The highlight code stayed fixed while the mean changed.

  3. 03

    Lower the display ceiling

    Lower the ceiling and compare source values with the limiting branch.

    CHECK

    I do not assume every TV uses hard clipping.

  4. 04

    Plan delivery review

    For your project, specify input, output, reference white and available monitoring.

    CHECK

    Numerical checks and HDR visual approval are separate.

Check your understanding

0 / 4

Tick only what you can explain yourself.

TEST THE EXPLANATION

A situation, not a trick question.

Answer first. Open the reasoning afterwards.

01Can the frame get brighter while the highlight stays unchanged?

Yes. Its area or other levels may have increased. Peak does not describe the distribution; the lab lets you change area independently.

02Must every shot reach 1000 on a 1000 cd/m² mastering display?

No. Reference-display conditions do not prescribe every shot’s maximum. Follow content, intent and delivery requirements.

03Is tagging unchanged pixels as HDR a conversion?

No. It changes interpretation metadata. A conversion needs correct input handling, rendering and encoding.

Avoid these shortcuts

  • 203 cd/m² is not a universal level for all white objects.
  • The browser chart does not measure an HDR display.
  • The teaching chart’s average is not a MaxFALL report.
COLOR / DAVINCI RESOLVE

From the model to your workflow.

Before applying the idea in Resolve, identify the input encoding, working space and delivery target. Establish one responsible output-conversion path and verify the rendered file through a compatible chain. Lab values explain the principle, but its SDR preview cannot replace HDR monitoring or certify delivery compliance.

Color Management ↗Scopes ↗Color Space Transform ↗

CHECK THE FOUNDATION

Sources and model limits.

Editorial review: 1 October 2026. Links identify the definitions and formulas; exercises are independent teaching examples.

  1. [1]
    ITU-R · BT.2100-3 (02/2025), Tables 4–5 ↗

    Exact PQ EOTF/inverse EOTF, HLG OETF/OOTF, β, system gamma and digital levels.

  2. [2]
    ITU-R · BT.2408-9 (03/2026), §2–3, §9, Annex 5 ↗

    Current production references, white and graphics, monitoring. This edition’s Annex 5 contains the worked EETF; our teaching curve does not implement it.

  3. [3]
    ITU-R · BT.2390-12 (03/2025) ↗

    HDR, PQ and HLG background, system motivations and compatibility limits.

  4. [4]
    ITU-R · BT.2446-1 (03/2021) ↗

    HDR/SDR conversion methods and trade-offs. Exercises do not claim to implement Methods A/B/C.

  5. [7]
    ACES · Output Transform gamut compression ↗

    Target-aware perceptual polar processing. Distinguished from RGC and the lab’s simple ray method.

  6. [9]
    Blackmagic Design · DaVinci Resolve Color ↗

    Colour-management and HDR architecture. Check version-specific controls and availability in installed Resolve; live exercises were not performed here.