Compositing without a layer stack
Fusion builds an image as a sequence of inputs, processing, masks, composites and a final output.
THE REFERENCE FOR YOUR COMPOSITIONS
Understand a node.
See the whole composition.
A Fusion reference for DaVinci Resolve: what each tool does, how its inputs connect, which parameters matter and how to use it in practice.
412reference articles in the catalog
Try a composition belowPRACTICE · INTERACTIVE DEMO
A separate learning space with 40 demo tools. Add nodes, connect them and adjust their parameters in the Inspector. The complete reference is in the node catalog.
2D demo · not the Fusion engineLoading the composition editor — 40 nodes, Flow and Inspector.
FUSION FUNDAMENTALS
A node performs one task; connections explain how the tasks work together. Learn to read that path before building a larger graph.
Fusion is a professional compositing system inside DaVinci Resolve. It is used for visual effects, titles, animation, tracking, motion graphics, particles and 3D scenes.
Instead of a conventional layer stack, Fusion uses a visual graph. Each part of that graph performs a task and passes its result down the chain.
This encyclopedia explains more than individual parameters: how the Flow works, how images travel through a graph, and why inputs, outputs, masks and Merge matter.
Fusion builds an image as a sequence of inputs, processing, masks, composites and a final output.
Each node creates, modifies, combines or outputs an image.
The Flow makes the path of a frame visible, so even a complex effect can be read as a map.
See where an effect appears, where a mask connects and which node shapes the final image.
With layers, you follow a stack from top to bottom, then inspect effects and nested compositions. In a large project, the relationships can be spread across several places.
Fusion exposes the input, processing, masks, compositing and final output. Branches show which source receives an effect and where images meet.
The interactive graph above is a small example: the title and glow are a separate branch; the blue mask limits the Merge.
Fusion developed as a standalone professional tool for compositing and visual effects.
Joining Blackmagic marked a new phase of development and wider access for Resolve users.
Fusion became a dedicated DaVinci Resolve page for graphics, effects, tracking and 3D.
A complete environment for titles, animation, large visual scenes and automation.
A MAP OF THE TOOLS
Generators create. Effects modify. Masks isolate. Compositing combines. Choose a family to see its purpose, data flow and first tools to learn.
Create backgrounds, text, shapes, noise and procedural image elements.
The beginning of a branch. These tools can generate an image without footage.
Modify an image with blur, glow, color, sharpening and stylization.
The result of one node becomes the input of the next.
Limit an effect, a title or a composite to a selected area.
A mask controls the processing area. It is not another image layer.
Combine multiple image sources into one frame with Merge and related tools.
Yellow is background, green is foreground and blue is the effect mask.
Follow the motion of objects, cameras, planes and surfaces.
Choose the tool for the motion: point, plane or camera.
Create smoke, dust, sparks, rain, snow and procedural particle flows.
A particle stream is not a finished image. Rendering bridges the two.
Work with cameras, lights, geometry, text and scene rendering.
Merge3D assembles the scene. Renderer3D produces an image for 2D compositing.
Shape, Particle, 3D and USD are different data systems, not just different colors of nodes. Explore their compatible connections and renderer bridges.
How node systems differA PATH, NOT A LIST
Do not start with 3D, particles and expressions. First learn the core flow: input, background, mask, Merge, transform, effect and output.
Each step opens its own reference article. Study at your pace and test the idea in your project.
SPECIALIZED TOOLS
Krokodove developed for more than 20 years as a third-party Fusion toolset. DaVinci Resolve 21 integrated a substantial set into Fusion and Edit Effects. Our dedicated section separates the documented integration from the older external plug-in, explains useful tools and shows when a specialized node simplifies the graph.
Explore KrokodoveBEYOND THE REFERENCE
The encyclopedia explains the tools. Complete working graphs and individual project practice have their own sections.
Educational 2D compositor · 40 browser implementations, not the Fusion engine · no video, 3D or keyframes · color is approximate · local images never leave this tab. Graph JSON is not a .comp file.