Gain
Intensity of the glow.
High gain can clip quickly, especially with Add compositing.
Light bloom and neon
Creates a luminous halo around bright pixels, text, lines and graphic elements.
Glow is commonly used for neon, highlights, HUD graphics and energy effects.
Overview
Glow expands bright image information into a soft light halo. It works best when the input already contains a clear bright source, such as white text, a bright line or a high-contrast mask.
Applying Glow to an entire finished shot often produces muddy highlights. A cleaner technique is to isolate the element that should glow, process that branch, and then composite it back over the base image.
Good glow is usually a balance of threshold, size and gain rather than simply pushing brightness as high as possible.
Glow is blurred light generated from bright pixels. A cleaner source gives you a cleaner halo.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
The image or isolated element that should emit light.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Intensity of the glow.
High gain can clip quickly, especially with Add compositing.
Sets the overall size.
Mix between the original image and the processed result.
Useful for backing off an effect without changing several controls.
Controls which brightness values create glow.
Raise it to restrict the glow to only the brightest areas.
Sets the glow Color.
Balances the RGB contribution used to color the generated glow.
Sets the X and Y components of the control.
Selects the Clipping Mode used by Glow.
Sets the processing quality for this operation.
Use a lighter setting while building the comp if needed, then verify the final-quality result before render.
Selects the Apply Mode through Merge.
Chooses the mathematical or operational mode used for this part of the node.
Practical setup
Isolate the element that should glow.
Apply Glow to that branch.
Set the threshold so only the intended pixels emit light.
Adjust size before increasing gain.
Merge the result over the base image, often with Screen or Add when appropriate.
Examples
A bright title becomes a controlled neon light pass.
A graphic line is glowed separately and then composited back.
Troubleshooting
Production notes
Related nodes