Merge
Layer compositing
Combines a foreground image with a background image and is one of the most important building blocks in Fusion.
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Found: 412 / 412
Layer compositing
Combines a foreground image with a background image and is one of the most important building blocks in Fusion.
Advanced 2D typography
Creates styled 2D text with typography, shading layers, write-on animation and character-level controls.
RGBA color, gradient and technical-canvas generator
A fundamental 2D generator that creates its own RGBA image without MediaIn: solid color, simple directional/four-corner fills or a fully configurable gradient with independent canvas size, depth, alpha and optional Effect Mask.
2D position, scale and rotation
Moves, scales, rotates and repositions a 2D image without changing the source node itself.
General-purpose 2D image blur
Core Fusion 2D blur with explicit filter, RGBA-channel, radius, clipping, dry/wet and Effect Mask control.
Light bloom and neon
Generates bloom by blurring and amplifying the source, with distinct post-effect and source pre-mask ports.
Point tracking, stabilization and match move
Tracks one or more recognizable image features, records their motion and applies it to stabilization, match moving, corner/perspective positioning or linked controls.
2D procedural noise, independent RGBA and animated color palettes
Classic Fast Noise generator: controlled pattern scale, Seethe motion, Two Color/Gradient palettes and clean RGBA-to-mask routing.
Resolve timeline source
Receives image frames from Resolve-hosted media context and exposes them to the Fusion Flow while preserving source timing, alpha and technical interpretation.
Return the Fusion result to Resolve
Returns the final Fusion image back to DaVinci Resolve and is normally the last node in a timeline-based composition.
Procedural metaball-style blob generator
Blobs is a built-in Krokodove Image Create Tool in Resolve 21: it generates its own RGBA field from multiple metaball-like shapes, combines global procedural controls with per-blob art direction, and exposes separate render/image controls.
2D HDR daylight simulation from location, date, time and atmosphere
DaySky generates a 2D HDR daylight simulation from location, date, time and atmospheric controls. It is a self-contained Generator with one optional Effect Mask, not a scene3d node or a complete cloud-sky generator.
A/B transition, Gradient Map wipe and conditional switcher
Dissolve blends or switches two image sources with a Background/Foreground progress control, including styled operations, Gradient Map wipes and SMPTE wipes.
Krokodove grayscale procedural texture generator
Generates grayscale procedural texture from position or RG-as-UV coordinates, with scale, iterations, detail, timing and geometry controls.
Procedural line grid generator
Resolve FX Grid draws a grid over an input image. Set cell counts, regular and major lines, then grid placement; it does not warp the source image.
Line sets, dashes and explicit animation
Lines generates one or more sets of repeating lines. First and Last define the pattern’s endpoint sets; Options controls their count and overlap. Motion uses parameter keys independently of Global In/Out.
File and image-sequence input
On the DaVinci Resolve Fusion page, Loader reads OpenEXR media directly from the file system, including multi-channel EXR sequences with timing and technical source controls.
Fractal calculation, color and transparency
Mandelbrot generates a procedural fractal without an input clip: Generate sets the region and calculation, Color distributes RGBA, and Image defines format and color information.
Image-derived radial beams
Microwaves creates radiating light beams from an image. Center locates the origin, Length sets beam length, Shape changes their density distribution, and Blend Original brings back the source image.
Dynamic layer-stack compositing inside one Fusion node
MultiMerge builds a 2D layer stack inside one node: Background defines the base and output resolution, every new Foreground connection creates a Layer List row, and the selected layer gets its own Merge controls.
Pixel and color noise
Noise creates a pixelated random pattern and can replace or modify an input image. Seed, Base, size mode and palette control separate aspects of the result.
Loader for reusable OGraf graphics templates
OGrafLoader opens an external OGraf template (.json) or Lottie animation (.lottie) and produces an image with transparency. Resolve 21 documents this feature for macOS and Windows; select the template file in the Inspector.
Procedural element packing
Krokodove Pack builds a raster pattern of circles, squares, diamonds or an external shape image using a selected source channel. Controls sets the layout, Color sets coloring, Range controls element progression and Render sets antialiasing.
Procedural tessellation generator
A Resolve 21 Krokodove generator that builds a full-frame array of repeated Grid, Triangles or Honeycomb geometry and outputs it as a normal RGBA layer.
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