Gain
Sets the gain of the effect.
Fast tonal adjustment
Provides quick luminance, contrast, saturation and channel adjustments for a Fusion branch.
Brightness / Contrast is a lightweight correction node for simple tonal changes and utility tasks.
Overview
Brightness / Contrast is useful when a branch only needs a fast tonal adjustment rather than a full color-correction workflow.
It is especially convenient for masks, textures, utility maps, glow sources and graphics where you need to push separation or reduce intensity before another node.
Because it is simple, it is easy to overuse. If you need controlled tonal ranges or complex matching, Color Corrector or Color Curves may be a better choice.
Use it like a quick exposure-and-contrast stage for one image branch.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image for the operation.
Optionally limits the correction.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Sets the gain of the effect.
Adjusts the black level and darker tonal values.
Adjusts the midtone response without moving the black and white points equally.
Expands or compresses tonal separation.
Higher contrast separates dark and bright areas more strongly.
Defines the tonal point around which contrast changes.
Useful when a contrast adjustment shifts the image too bright or dark.
Raises or lowers overall image brightness.
Best for small, fast adjustments.
Scales the alpha channel.
Sets one boundary of the active range.
Clamps values to the allowed range instead of letting them continue beyond it.
Sets how strongly the processed result is mixed into the image.
Practical setup
Add the node to the branch that needs a quick tonal change.
Adjust Brightness and Contrast conservatively.
Use Pivot if contrast changes the overall level too much.
Adjust Saturation only if needed.
Mask the correction when it should be local.
Examples
Increase contrast before Glow so the light source is better defined.
Boost separation in a monochrome map.
Troubleshooting
Production notes
Related nodes