Saturation
Controls color intensity.
Reduce saturation for realism or increase it for stylized graphics.
Primary image correction
Adjusts luminance and color balance inside a Fusion branch without leaving the node graph.
Color Corrector is a flexible Fusion node for balancing a composited element, matching graphics to footage and correcting isolated regions.
Overview
Color Corrector is useful when an element inside Fusion needs its own color treatment before it is merged into the main image. You can correct a keyed subject, graphic, plate or VFX pass without affecting the rest of the composition.
It is not a replacement for the Color page when you are grading an entire program. Its strength is local node-graph correction inside a composite.
For believable composites, correction is often less about making an element beautiful and more about making it belong: matching contrast, saturation and color bias to the receiving shot.
Think of Color Corrector as a local grading stage for one branch of the Fusion composition.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image for the operation.
Restricts correction to a masked region.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Controls color intensity.
Reduce saturation for realism or increase it for stylized graphics.
Rotates color hue.
Useful for quick color remapping, but large rotations can produce unnatural results.
Adjusts brighter tonal values and overall intensity.
Useful for matching highlights or changing branch brightness.
Adjusts midtones.
Often the most useful control for perceptual brightness matching.
Adjusts darker tonal values.
Useful for black-level matching and shadow balance.
Adds a uniform offset to the corrected image values.
Balances shadow, midtone and highlight color independently with the three color wheels.
Defines the range over which this operation is active.
Limits the effect to the connected mask.
Sets how strongly the processed result is mixed into the image.
Practical setup
Place Color Corrector in the branch that needs adjustment.
Match black level and contrast first.
Balance midtones and highlights.
Adjust saturation and color bias.
Use an Effect Mask when only part of the image should change.
Examples
Correct the foreground before it is merged over the plate.
Color a light branch independently from the base image.
Troubleshooting
Production notes
Related nodes