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Transform & WarpIntermediate

Coordinate Space

Rectangular / polar coordinate conversion

Converts image coordinates between rectangular and polar representations for procedural distortions and radial effects.

Coordinate Space
DaVinci Resolve · Fusion

Coordinate Space remaps the entire frame by changing how pixel positions are interpreted. Rectangular to Polar turns horizontal/vertical coordinates into angle/radius; Polar to Rectangular performs the inverse conversion.

Overview

What Coordinate Space does

Coordinate Space remaps the entire frame by changing how pixel positions are interpreted. Rectangular to Polar turns horizontal/vertical coordinates into angle/radius; Polar to Rectangular performs the inverse conversion.

Mental model

Think of the image as a sheet that can be wrapped around a circle or unwrapped back into a flat strip.

Common uses

Create radial textures
Build circular transitions
Unwrap circular graphics
Create kaleidoscopic setups
Prepare maps for procedural effects
Convert panoramic-style coordinate layouts

Flow anatomy

Inputs & outputs

The port structure shows how this node fits into a Fusion graph.

Input

Image to remap between coordinate systems.

Coordinate Space
Fusion node

Output

Image remapped into rectangular or polar coordinate space.

Inspector

Important parameters

Start with these controls before reaching for more complicated workarounds.

Shape

Chooses the coordinate mapping behavior.

Rectangular to Polar

Wraps the rectangular frame into polar coordinates.

Polar to Rectangular

Unwraps polar coordinates back to a rectangular frame.

Practical setup

A reliable workflow

  1. 1

    Choose a source with clear orientation.

  2. 2

    Select the conversion direction.

  3. 3

    Inspect seams and the frame center.

  4. 4

    Crop or tile the source if the edges must wrap cleanly.

  5. 5

    Apply downstream distortion or compositing after the coordinate remap.

Typical node chain
Rectangular image
Coordinate Space
Polar / rectangular result

Examples

Where this node fits in real work

Radial texture

Wrap a linear texture around the center of frame.

FastNoiseCoordinate SpaceTransform

Unwrap a circular graphic

Convert a radial image back to a rectangular strip.

MediaInCoordinate SpaceCrop

Troubleshooting

Common mistakes

Ignoring the seam created by non-tileable edges
Expecting geometry to remain linear after polar conversion
Applying text without considering radial distortion
Using the wrong conversion direction

Production notes

Practical tips

Test with a grid to understand the mapping.
Tile or mirror edges before wrapping when continuity matters.
Keep a clean source branch because polar remaps are destructive to geometry.

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