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RestorationIntermediate

DetailRecovery

Texture transfer and detail restoration

Extracts fine detail from one image input and restores it into another processed version.

DetailRecovery
DaVinci Resolve · Fusion

DetailRecovery is useful when denoise, blur, retouching or another treatment removes desirable texture that should be reintroduced selectively.

Overview

What DetailRecovery does

The node separates the idea of base image treatment from fine texture. A clean or heavily processed branch can provide the base while a source branch contributes only high-frequency detail.

This is useful in restoration and beauty workflows where the goal is not simply to sharpen everything, but to return believable texture from a known reference.

Mental model

Think of DetailRecovery as texture transfer: keep the improved base image, then borrow only fine detail from a cleaner or more natural source.

Common uses

Restore skin texture after beauty work
Return detail after denoise
Reintroduce texture after blur
Blend a processed plate with original high-frequency detail

Flow anatomy

Inputs & outputs

The port structure shows how this node fits into a Fusion graph.

Input 1

The processed image that needs texture restored.

Input 2

The source image containing the fine detail to reintroduce.

DetailRecovery
Fusion node

Output

The base image with recovered texture.

Inspector

Important parameters

Start with these controls before reaching for more complicated workarounds.

Transfer Direction

Chooses the direction in which recovered detail is transferred.

Frequency Cutoff

Sets the spatial-frequency boundary between detail that is transferred and detail that is left alone.

Detail/Edge Balance

Balances fine texture against stronger edge detail.

Strength

Sets the strength of the effect.

Detail Mix

Mixes the recovered detail back into the result.

Preview Detail

Shows Preview Detail as a diagnostic preview.

Practical setup

A reliable workflow

  1. 1

    Keep the original or clean reference branch available.

  2. 2

    Process the base image as needed.

  3. 3

    Feed the reference into the detail source input.

  4. 4

    Increase recovery only until natural texture returns.

  5. 5

    Mask the node when some areas should remain smoother.

Typical node chain
Processed base + detail source
DetailRecovery
Restored image

Examples

Where this node fits in real work

Beauty texture return

Restore natural skin texture after a smoothing pass.

MediaInBeautyDetailRecoveryMediaOut

Post-denoise detail

Use the original source as a detail reference after noise cleanup.

MediaInNoiseReductionDetailRecoveryMediaOut

Troubleshooting

Common mistakes

Using a misaligned detail source
Returning compression noise as if it were detail
Over-recovering texture
Treating DetailRecovery as ordinary global sharpening

Production notes

Practical tips

Keep both inputs perfectly aligned.
Mask sensitive areas separately.
Use this when you have a trustworthy source of real detail; otherwise a sharpening node may be more appropriate.

Related nodes