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Cleanup & RestorationIntermediate

Beauty

Skin smoothing with detail and texture recovery

Smooths skin and local texture while recovering controlled detail so faces remain natural instead of becoming uniformly blurred.

Beauty
DaVinci Resolve · Fusion

Smooths skin and local texture while recovering controlled detail so faces remain natural instead of becoming uniformly blurred.

Overview

What Beauty does

Smooths skin and local texture while recovering controlled detail so faces remain natural instead of becoming uniformly blurred.

Beauty works best as a controlled retouching pass: use smoothing to remove small skin irregularities, then bring back pores and facial texture with Detail Recovery and Texture Recovery so the face does not become plastic.

Automatic, Advanced and Ultra Beauty trade simplicity for control and processing cost. Whichever mode you use, judge the balance between smoothing and recovered detail on moving footage, not just on a single flattering frame.

Mental model

Imagine separating broad skin tone from fine texture: smooth the uneven base, then add back the amount of detail and grain that makes the face believable.

Common uses

Subtle skin cleanup
Reduce small blemishes
Balance portrait texture
Prepare beauty shots
Soften harsh digital detail while retaining pores

Flow anatomy

Inputs & outputs

The port structure shows how this node fits into a Fusion graph.

Input

Source image for the operation.

Effect Mask

Optional mask that limits the effect to selected areas.

Beauty
Fusion node

Output

The processed result from this node.

Inspector

Important parameters

Start with these controls before reaching for more complicated workarounds.

Operating Mode

Selects the Beauty processing mode or quality profile.

Smoothing / Method

Chooses the smoothing algorithm.

Smoothing / Strength

Sets how strongly texture and tonal variation are smoothed.

Smoothing / Levels

Controls the scale or number of smoothing levels.

Smoothing / Quality

Trades processing speed for refinement.

Detail Recovery / Strength

Restores high-frequency detail after smoothing.

Detail Recovery / Width

Controls the detail scale being recovered.

Detail Recovery / Gamma

Adjusts the midtone response without moving the black and white points equally.

Detail Recovery / Blur

Sets the amount of blur.

Preview Edges / Details

Previews the edge/detail map that Beauty is using for recovery.

Preview Recovery

Shows Preview Recovery as a diagnostic preview.

Texture Recovery / Texture

Controls how much surface texture is reintroduced.

Texture Recovery / Scale

Sets the overall scale.

Detail / Edge Balance

Balances texture recovery against edge preservation.

Preview Texture

Shows Preview Texture as a diagnostic preview.

Grain / Strength

Adds controlled grain after smoothing to avoid a plastic result.

Grain / Size

Sets the overall size.

Grain / Softness

Softens the transition at the edge of the mask, matte or effect.

Grain / Saturation

Adjusts color saturation.

Practical setup

A reliable workflow

  1. 1

    Mask or isolate the face when possible.

  2. 2

    Start with low smoothing strength.

  3. 3

    Recover detail before adding extra grain.

  4. 4

    Check eyes, eyebrows, lips and hair for edge loss.

  5. 5

    Review at normal viewing size and 100% before finalizing.

Typical node chain
Input
Beauty
Output

Examples

Where this node fits in real work

Portrait cleanup

Smooth skin while keeping facial features crisp.

MediaInBeautyColorCorrectorMediaOut

Interview polish

Apply restrained beauty correction only inside a tracked face mask.

MediaInTracker / MaskBeautyMerge

Troubleshooting

Common mistakes

Using strong smoothing across the whole frame
Destroying facial detail around eyes and hair
Adding grain before the smoothing balance is correct
Ignoring motion and mask tracking

Production notes

Practical tips

Beauty work should usually be less visible than you think.
Track a face mask when the background contains important texture.
Compare bypass frequently to prevent over-processing.

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