Brush Shape
Chooses the footprint used by the current paint brush.
Rotoscope paint and cleanup
Creates vector paint strokes for cleanup, cloning, retouching, reveals and hand-drawn effects.
Paint is Fusion’s main node for frame-aware painting, cloning and stroke-based cleanup inside a composition.
Overview
Paint can draw normal strokes, clone image content, reveal elements and perform localized cleanup directly in the Fusion graph.
Because strokes can exist over time, Paint is suitable for shot cleanup where a fix must stay consistent across several frames. Tracking can reduce the amount of manual animation required.
For complex cleanup, separate technical operations: track the motion first, then paint or clone in a stable space when possible, then return the result to the main composite.
Paint is a time-aware layer of editable strokes that sits inside the node graph instead of permanently modifying the source clip.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image for the operation.
Optionally limits the Paint result.
The image with paint strokes applied.
Inspector
Start with these controls before reaching for more complicated workarounds.
Chooses the footprint used by the current paint brush.
Configures how pen pressure and other tablet input affect Paint strokes.
Chooses whether brush size stays constant or varies with pen pressure or stroke velocity.
Sets the transparency of Vary Opacity.
Sets the overall size.
Feathering of the brush edge.
Soft brushes integrate cleanup naturally; hard brushes are useful for graphic work.
Chooses the image source sampled by an Image Brush.
Chooses the Image Brush preset used for the stroke.
Selects the Apply Mode.
Chooses the mathematical or operational mode used for this part of the node.
Selects the image channel used by this operation.
Sets the color.
Provides separate controls for the red, green, blue and alpha channels.
Strength of the stroke.
Lower values can build subtle retouching gradually.
Chooses how Clone or paint feedback is overlaid on the source while you work.
Locks the Clone source to a fixed source frame.
Sets the Snap Offset.
Offsets the timing used by this operation.
Sets the X/Y coordinates for offset.
Chooses the image or tool used as the Clone source.
Selects or adjusts the additive behavior.
Sets the strength of the effect.
Chooses how Smear behaves when a stroke reaches the image boundary.
Controls how strokes exist over time.
Depending on mode, strokes can appear on one frame or persist across a range.
Sets the X/Y coordinates for center.
Sets the angle of the element.
Sets the spacing.
Practical setup
Choose the frame and area that need cleanup.
Select the appropriate stroke or clone mode.
Set brush size and softness.
Track the region first if the surface moves significantly.
Paint the correction and inspect neighboring frames.
Refine stroke timing and clone source as needed.
Examples
Track a moving surface, then apply clone/paint so the fix follows the motion.
Use a paint stroke with Write On.
Troubleshooting
Production notes
Related nodes