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Trails

Accumulated frame echoes and motion streaks

Accumulates previous frames and transforms or fades each contribution to create controlled motion trails and temporal echoes.

Time & MotionIntermediate

Trails

Overview

What Trails does

The node is useful when one moving object should leave repeated impressions behind it. Each historical sample contributes to the current output, so small transform changes compound into a visible trail.

Gain controls how quickly old samples fade. Offset, rotation, scale and blur let the history expand, drift or soften as it ages.

Because Trails depends on frame history, preroll and restart behavior matter when rendering from the middle of a composition or after changing parameters.

When to use it

  • Motion echoes behind titles or objects

  • Light streaks and ghost trails

  • Stylized dance or sports motion

  • Repeated graphic copies over time

  • Temporal feedback-like transitions