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SoftGlow

Thresholded soft highlight glow

Builds a soft glow from selected bright regions with threshold, gain, blur size, clipping and per-channel color scaling.

SoftGlow
DaVinci Resolve · Fusion

Builds a soft glow from selected bright regions with threshold, gain, blur size, clipping and per-channel color scaling.

Overview

What SoftGlow does

Builds a soft glow from selected bright regions with threshold, gain, blur size, clipping and per-channel color scaling.

Threshold decides which bright regions generate the glow, Gain sets their contribution and Glow Size controls the halo radius. If the whole frame starts glowing, fix the source selection before increasing or reducing Gain blindly.

Filter and channel controls shape the character of the halo, and unlinking X/Y allows stretched, anamorphic-style glow. Preserve alpha deliberately on text and graphics so the glow does not unintentionally harden or expand transparent edges.

Mental model

Separate the bright part of the image, blur it into a soft halo, then blend that halo back over the original image.

Common uses

Glow titles and graphics
Bloom practical highlights
Add soft cinematic light
Create neon halos
Build subtle highlight diffusion

Flow anatomy

Inputs & outputs

The port structure shows how this node fits into a Fusion graph.

Input

Source image for the operation.

SoftGlow
Fusion node

Output

The processed result from this node.

Inspector

Important parameters

Start with these controls before reaching for more complicated workarounds.

Filter

Chooses the blur/filter character used for the glow.

R / G / B / A

Controls which channels contribute to glow generation.

Threshold

Sets which brightness values generate glow.

Gain

Controls glow intensity.

Lock X/Y

Links horizontal and vertical glow size.

Glow Size

Sets halo radius.

Clipping Mode

Controls how bright glow values are handled.

Blend

Mixes the glow result with the source.

Color Scale

Applies channel color scaling to the glow.

Red Scale / Green Scale / Blue Scale / Alpha Scale

Scales the red, green, blue and alpha contributions to the generated glow independently.

Practical setup

A reliable workflow

  1. 1

    Set Threshold so only intended highlights feed the glow.

  2. 2

    Increase Glow Size before pushing Gain.

  3. 3

    Use Blend to integrate the halo with the source.

  4. 4

    Tint with Color Scale only if the shot needs colored bloom.

  5. 5

    Check for clipped highlights.

Typical node chain
Input
SoftGlow
Output

Examples

Where this node fits in real work

Neon title

Create a soft halo around bright text.

Text+SoftGlowMergeMediaOut

Practical highlight bloom

Add restrained diffusion around bright lamps.

MediaInSoftGlowColorCorrector

Troubleshooting

Common mistakes

Setting threshold too low and glowing the whole image
Using extreme Gain and clipping highlights
Making Glow Size so large that the halo becomes haze
Stacking SoftGlow and Glow at full strength

Production notes

Practical tips

Glow size usually contributes more to realism than raw gain.
For subtle filmic bloom, keep the threshold selective and the blend restrained.

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