FUSION · NODE REFERENCE
uTexture
USD texture resource loader
Loads an external texture into the USD graph with source color space, fallback color, UV address modes and texture filtering controls.
uTexture
Overview
What uTexture does
uTexture creates a scene-level texture resource rather than a regular 2D image-processing branch. It carries file, color-space, wrap and filter behavior for use by USD materials and shaders.
When to use it
USD material textures
Color-managed texture input
Tiling/repeating textures
Reusable texture stage layers
uTexture in context
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Example for uTexture.
Original imageExample for uTexture.
Original image