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uShape

Procedural USD primitive generator

Creates procedural USD primitives such as capsules, cones, cubes, cylinders, planes, spheres and torus shapes with subdivision, material and transform controls.

USD / 3DAdvanced

uShape

Overview

What uShape does

uShape is a fast way to create geometry directly inside the USD graph. It combines primitive generation, optional PBR-style material controls and scene transform in a single stage-producing node.

When to use it

  • Procedural USD primitives

  • Blocking and layout geometry

  • Simple PBR scene objects

  • Matte or double-sided USD shapes