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uReplaceMaterial

USD material override

Overrides the material properties of selected USD prims without rebuilding the entire upstream stage.

USD / 3DAdvanced

uReplaceMaterial

Overview

What uReplaceMaterial does

uReplaceMaterial targets selected prims and replaces or overrides their surface material. It exposes PBR-style diffuse, emissive, metallic, roughness, clearcoat and opacity controls, making it useful for look development, technical overrides and shot-specific material variants.

When to use it

  • Shot-specific material overrides

  • Replace imported materials

  • Create matte or holdout variants

  • Test metallic/roughness looks

  • Apply material changes to selected prims only