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uRenderer

USD stage renderer and AOV output

Renders a USD stage into a 2D image or AOV layers with camera, renderer backend, lighting, complexity, render-purpose, auxiliary-channel and color-management controls.

USD / 3DAdvanced

uRenderer

Overview

What uRenderer does

uRenderer is the boundary where the USD graph becomes pixels. It accepts the assembled stage and decides which camera, render backend, AOV, lighting mode, resolution, bit depth and color space should be used for the result.

When to use it

  • USD beauty rendering

  • Depth and ID AOVs

  • Lighting diagnostics

  • High-bit-depth technical passes

  • USD-to-2D compositing handoff