Selected Prims
Specifies which USD prim paths receive the transform.
USD prim transform
Applies translation, rotation, pivot and scale to selected USD prims, with prim-selection filtering and optional separate-stage export.
uTransform modifies scene objects inside a USD stage rather than moving pixels. It is useful for shot layout, asset placement, group transforms and targeted changes to specific prim paths.
Overview
uTransform modifies scene objects inside a USD stage rather than moving pixels. It is useful for shot layout, asset placement, group transforms and targeted changes to specific prim paths.
Think of uTransform as Transform3D for selected USD prims: first decide which scene objects are affected, then apply the transform in stage space.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
3D scene or object data to be processed or combined.
The resulting 3D scene or scene object.
Inspector
Start with these controls before reaching for more complicated workarounds.
Specifies which USD prim paths receive the transform.
Applies the operation to everything except the selected prims.
Moves the selected prims in stage space.
Defines rotation-axis evaluation order.
Rotates selected prims.
Sets the transform pivot.
Links the X, Y and Z values for scale.
Sets the overall scale.
Orients the transformed selection toward a target when supported.
Packages the transformed result as a separate stage layer.
Practical setup
Identify the exact prim paths to transform.
Use Selected Prims rather than moving the entire stage when only one asset should change.
Set pivot before rotation or scale if the default origin is unsuitable.
Animate translation/rotation as required.
Merge the result back into the shot stage and render-check.
Examples
Load the asset, transform only its root prim and merge it into the scene.
Keyframe translation/rotation on the selected prim while leaving the rest of the stage untouched.
Troubleshooting
Production notes
Related nodes