FUSION · NODE REFERENCE
uVisibility
USD prim visibility override
Shows or hides selected USD prims without deleting them, with inverted selection and separate-stage export for reversible scene control.
uVisibility
Overview
What uVisibility does
uVisibility is a simple but important USD scene-management node. It changes visibility on selected prims while preserving the asset hierarchy, making it ideal for shot-specific hide/show decisions and lightweight scene variants.
When to use it
Hide unwanted asset parts
Create shot-specific visibility overrides
Temporarily disable heavy geometry
Build scene variants
Isolate elements for debugging
uVisibility in context
Screenshots referenced by this article. Open an image to inspect it at full size.
Example for uVisibility.
Original image