Split Horizontal and Vertical
Separates horizontal and vertical blur control.
Fast rectangular averaging blur
Applies a fast box filter with optional horizontal/vertical separation, channel controls, iterations and configurable border handling.
Applies a fast box filter with optional horizontal/vertical separation, channel controls, iterations and configurable border handling.
Overview
Applies a fast box filter with optional horizontal/vertical separation, channel controls, iterations and configurable border handling.
Strength sets the basic blur, while Split Horizontal and Vertical lets the two axes be treated independently. That makes BoxBlur useful for quick directional softening as well as ordinary technical blur.
Iterations and Border Type matter once the blur becomes large. Replicate, Reflect and Wrap-Around avoid the dark frame edges that Black can introduce when the filter samples beyond the image boundary.
Imagine averaging every pixel with a rectangular neighborhood. More strength or more iterations widens and softens that neighborhood.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image to process.
Optional mask that limits the effect to selected areas.
Processed image.
Inspector
Start with these controls before reaching for more complicated workarounds.
Separates horizontal and vertical blur control.
Controls overall blur size.
Chooses which RGB and alpha channels participate in the horizontal blur.
Chooses which RGB and alpha channels participate in the vertical blur.
Adjusts the red channel.
Use channel-specific controls when the operation should not affect all components equally.
Adjusts the green channel.
Use channel-specific controls when the operation should not affect all components equally.
Adjusts the blue channel.
Use channel-specific controls when the operation should not affect all components equally.
Adjusts the alpha channel.
Use channel-specific controls when the operation should not affect all components equally.
Repeats the box filter for a smoother result.
Defines how pixels beyond the frame edge are generated.
Reflect or Replicate usually avoids dark edge contamination better than Black.
Practical setup
Connect the image or matte.
Set a modest Strength.
Enable split axes only if directional control is useful.
Increase iterations for a softer technical result.
Choose a Border Type that does not introduce unwanted edge artifacts.
Examples
Smooth a hard mask before matte processing.
Reduce fine noise before EdgeDetect.
Troubleshooting
Production notes
Related nodes