FPS
Selects the timecode frame-rate basis.
Use the rate expected by the editorial or delivery pipeline.
Write or override clip timecode
Writes a defined starting timecode and frame rate into the image stream for synchronization, delivery and pipeline metadata workflows.
SetTimeCode is a technical node for assigning or overriding timecode values. It is useful when a Fusion-generated or file-based stream must carry a known time reference into a downstream process.
Overview
The node exposes an FPS choice plus Hours, Minutes, Seconds and Frames. Together they define the timecode that should be associated with the stream.
This does not retime the image like TimeSpeed or TimeStretcher. It changes timecode metadata/reference information rather than the visual playback speed.
Timecode changes should match editorial or delivery requirements; an arbitrary value can create synchronization confusion later in the pipeline.
Think of SetTimeCode as relabeling the frame clock attached to the image, not changing the frames themselves.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image for the operation.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Selects the timecode frame-rate basis.
Use the rate expected by the editorial or delivery pipeline.
Uses a 24 fps timecode count.
Uses a 25 fps timecode count.
Uses a 30 fps timecode count.
Uses one of the supported high-frame-rate timecode counts: 48, 50 or 60 fps.
Sets the hour component of the starting timecode.
Sets the minute component.
Sets the second component.
Sets the frame component within the selected FPS basis.
Outputs timecode information for inspection/debugging.
Useful when verifying scripted or technical workflows.
Practical setup
Determine the required timecode and FPS from the pipeline.
Place SetTimeCode before the output or handoff point.
Enter hours, minutes, seconds and frames.
Verify the result in metadata/console or the receiving application.
Keep retiming operations conceptually separate from timecode labeling.
Examples
Assign the shot's required starting TC before writing a file.
Troubleshooting
Production notes
Related nodes