Source Time
Selects the exact source-time position used for the current frame.
Animating this parameter defines the retime curve.
Manual source-time remapping
Maps the current composition frame to an explicit Source Time, making it useful for manual, nonlinear or animated retiming.
TimeStretcher gives direct control over which source frame is sampled, so Source Time can be animated to freeze, reverse, hold or reshape motion.
Overview
Unlike a simple speed multiplier, TimeStretcher exposes Source Time directly. The curve of that parameter becomes the timing curve of the source.
A flat Source Time creates a freeze frame, a steadily increasing curve plays forward, a decreasing curve plays backward, and changing the curve slope creates ramps and holds.
Interpolation Mode and Sample Spread determine how in-between moments are reconstructed, so they matter whenever Source Time lands between original frames.
Treat Source Time as a playhead for the input clip that you can animate independently of the composition playhead.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image for the operation.
The source sampled at the animated Source Time.
Inspector
Start with these controls before reaching for more complicated workarounds.
Selects the exact source-time position used for the current frame.
Animating this parameter defines the retime curve.
Controls how fractional source times are reconstructed.
Nearest gives hard frame stepping; Blend softens; Flow can generate motion-aware in-betweens.
Controls the width of temporal sampling.
Higher values can create smoother or more smeared transitions depending on the shot.
Practical setup
Connect the source to TimeStretcher.
Set Source Time to match the source frame you need.
Animate Source Time for ramps, holds or reverse motion.
Choose interpolation based on the shot.
Inspect the curve and playback for jumps or artifacts.
Examples
Hold Source Time for several frames and then resume the curve.
Animate Source Time downward across the required range.
Troubleshooting
Production notes
Related nodes