Jitter Mode: Fixed / Random
Chooses deterministic or continuously changing jitter behavior.
Controlled randomness for Shape geometry
Adds controlled random variation to Shape position, scale, rotation and individual points without rasterizing the Shape stream.
sJitter breaks perfect procedural regularity in Fusion Shape graphics. It can perturb the whole Shape, its dimensions and rotation, or individual point positions while preserving a live vector workflow.
Overview
Use sJitter when a repeated Shape pattern feels too mechanical. Small random offsets can make particles, dots, hand-drawn lines, debris, interface noise and abstract motion graphics feel more organic.
The Random Seed makes randomness reproducible. Reseed generates a different arrangement without changing the parameter ranges, which is useful for quickly auditioning variations.
Whole-Shape jitter and point jitter solve different problems: the former moves or scales an intact element, while point offsets deform the geometry itself.
Think of sJitter as a controlled imperfection layer for vector Shapes: it preserves the design but removes machine-perfect repetition.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Shape data processed or combined by this node.
The generated Shape data.
Inspector
Start with these controls before reaching for more complicated workarounds.
Chooses deterministic or continuously changing jitter behavior.
Selects the reproducible random pattern.
Generates a different random arrangement.
Sets the Shape X Offset.
Sets the Shape Y Offset.
Sets the base horizontal size used for jittered Shapes.
Sets the base vertical size used for jittered Shapes.
Adds random rotation to the entire Shape.
Sets the Point X Offset.
Sets the Point Y Offset.
Practical setup
Build the clean Shape first.
Insert sJitter before sRender.
Start with a small whole-Shape offset.
Add rotation or scale variation only if the design needs it.
Use point jitter sparingly when you want actual geometric deformation.
Lock a useful result with a fixed seed.
Examples
Break the precision of repeated dots while keeping the overall composition.
Perturb vector points for a less perfect procedural outline.
Troubleshooting
Production notes
Related nodes