Film Grain Presets
Chooses a predefined group of settings.
Film-style grain and texture
Adds configurable film-style grain using stock presets, blend modes, grain size, strength and tonal controls.
FilmGrain is a finishing tool for adding organic texture, integrating clean CG/graphics and reducing the sterile look of heavily processed digital images.
Overview
Film presets provide a starting character, from coarse small-gauge textures to finer 35mm-style grain. The preset is only a base; final strength should be tuned to the shot and delivery codec.
Composite Type changes how grain interacts with image luminance. Overlay/Soft Light can feel embedded, while Screen/Multiply bias the texture lighter or darker.
Grain should be evaluated during playback and after compression. Extremely fine or strong grain can become noisy mush in online encodes.
Treat FilmGrain as a separate texture layer blended into the picture rather than as random digital noise.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image for the operation.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Chooses a predefined group of settings.
Uses a coarse small-gauge 8 mm grain profile.
Chooses among 8 mm grain profiles modeled on different film speeds and stocks.
Uses a medium-strength 16 mm grain profile.
Chooses among 16 mm grain profiles with different stock and archival characteristics.
Uses a finer 35 mm grain profile.
Defines how grain is blended with the image.
Overlay and Soft Light are useful starting points for integrated texture.
Uses Overlay for composite type.
Uses Multiply for composite type.
Uses Darken for composite type.
Uses Lighten for composite type.
Uses Screen for composite type.
Uses Subtract for composite type.
Uses Hard Light for composite type.
Uses Soft Light for composite type.
Uses Linear Light for composite type.
Uses Vivid Light for composite type.
Uses Pin Light for composite type.
Uses Custom for composite type.
Controls the overall visibility of the grain layer.
For final delivery, subtle values are often more convincing than obvious grain.
Shows Grain Only in the Viewer for setup or diagnostics.
Freezes the grain pattern so it no longer changes from frame to frame.
Changes the spatial character of the grain pattern.
Controls the apparent particle scale.
Match size to image resolution and intended film-gauge character.
Adjusts the aspect ratio without changing the main scale control.
Controls the contrast/intensity of grain particles.
Lower it before changing every other grain parameter if the preset feels too aggressive.
Sets offset for FilmGrain.
Adjusts how evenly the grain is distributed.
Softens the transition at the edge of the mask, matte or effect.
Adjusts color saturation.
Opens per-channel and tonal-range controls for shaping the grain.
Sets film-grain strength independently for the red, green and blue channels.
Use channel-specific controls when the operation should not affect all components equally.
Sets how strongly grain appears in the shadows.
Sets how strongly grain appears in the midtones.
Sets how strongly Film Grain appears in highlight regions.
Enables animation for this part of the effect.
Practical setup
Finish major color and cleanup work first.
Choose a preset close to the desired texture.
Reduce opacity/strength until the grain stops calling attention to itself.
Check faces, gradients and dark areas.
Preview at playback speed and inspect the final codec.
Examples
Apply subtle fine grain after grading.
Add matched grain after compositing clean CG.
Troubleshooting
Production notes
Related nodes