FUSION · NODE REFERENCE
FilmDamage
Procedural aged-film damage · Resolve FX Texture
Resolve FX Texture: aged-film look via blur, dye shifts, vignette, coarse dirt and up to five separately adjustable scratches. Not a restoration tool.
FilmDamage
Overview
What FilmDamage does
Film Damage is a Resolve FX Texture effect designed to age footage deliberately. It is NOT an archival repair or Dust Buster substitute: it adds softness, dye shifts, vignetting, dirt and independent scratches.
Separate three scales of wear: overall softness/dye shift, optical vignetting, and discrete dirt/scratches. Turning everything to maximum at once produces a filter preset rather than believable archive film.
Film Blur, Temp. Shift and Tint Shift establish the baseline: reduced digital crispness, projector-lamp warmth/coolness and damaged dye yellow/magenta bias. They are style controls, not calibration tools.
Four vignette controls mean different things. Focal Factor sets how far shading reaches inward; Geometry Factor controls darkness and edge prominence; Tilt Amount changes top/bottom balance; Tilt Angle changes left/right balance only when Tilt Amount is nonzero.
In the captured Inspector, Add Vignetting and Add Dirt are expandable headings, not demonstrated master toggles. Add Scratch 1, by contrast, visibly contains an Enable checkbox belonging to that specific scratch, not the whole effect.
Add Dirt generates relatively large imperfections, not fine Film Grain texture. Black dirt suggests print dirt, light dirt a negative; Density, Size and Blur control amount/shape, while Seed selects a repeatable distribution.
Changing Dirt On creates temporally varying film-like particles; Off yields more static specks resembling dirt on a lens. Neither temporal behavior can be accepted from a single still frame.
Five Add Scratch 1–5 groups provide up to five independently controlled lines. Each line has color, horizontal position, width, strength and blur. Groups 2–5 are collapsed in the archived capture but exist per the Blackmagic manual.
Moving Scratch enables motion on the chosen line. Moving Amplitude sets excursion, Speed sets drift rate, Rand. makes it irregular. Flickering Speed changes the line’s light/dark severity, not overall image brightness.
Film Damage is not Film Grain or Flicker Addition. Fine grain structure and full-frame projector flicker are separate Resolve FX; combine them deliberately and inspect encoded delivery.
The typed baseline is 2D Image → FilmDamage → Image. The provided archive contains Controls, not a physical socket capture. Additional version-specific OFX ports remain unverified; the selective exercise masks the documented Merge.EffectMask instead.
A transparent Text+ foreground is an important alpha test. Processing may alter RGB near alpha and create halos. Compare alpha before/after FilmDamage and through Merge; if it fails, apply wear to the opaque merged result.
The sole original project capture confirms Inspector labels and selected values (for example Film Blur 0.150000 and Changing Dirt checked), not frame rate, pixel fidelity, temporal motion or live alpha handling. All four exercises require native Resolve acceptance.
When to use it
Subtle archival flashback texture
Aged modern digital footage
Optical-looking vignette on an old-film insert
Changing print dirt without an overlay
Independent scratch jitter and severity flicker
Masked wear using Merge with Rectangle
Distressed title with alpha-edge QC
Pairing with separate Film Grain and Flicker Addition when needed
FilmDamage in context
Screenshots referenced by this article. Open an image to inspect it at full size.
Example for FilmDamage.
Original image