Scale
Controls overall displacement strength.
Channel-driven pixel displacement
Offsets pixels horizontally and vertically using selected image channels as displacement maps.
Offset maps black and white channel values to different horizontal and vertical offsets, making it useful for glitches, heat distortion, chromatic shifts and data-driven warps.
Overview
Offset maps black and white channel values to different horizontal and vertical offsets, making it useful for glitches, heat distortion, chromatic shifts and data-driven warps.
Think of a grayscale channel as a direction map: dark and bright values tell pixels how far to move on each axis.
Think of a grayscale channel as a direction map: dark and bright values tell pixels how far to move on each axis.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image for the operation.
Optional mask that limits where the node affects the image.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Controls overall displacement strength.
Chooses the channel driving horizontal offset.
Offsets dark values of the selected channel horizontally.
Offsets brighter values of the selected channel horizontally.
Chooses the channel driving vertical offset.
Offsets dark values of the selected channel vertically.
Offsets brighter values of the selected channel vertically.
Sets Render to Warp.
Sets Render to Under-Sample Resolution.
Sets Render to Filtering — None / Pixel / Area.
Sets Render to Edges — Black / Wrap / Duplicate.
Standard Fusion node settings for processing, masks, blending and animation.
Practical setup
Choose the displacement source channel.
Set horizontal black/white offsets.
Set vertical offsets if needed.
Adjust Scale.
Choose Wrap or Duplicate when black edges are undesirable.
Examples
Use animated noise to drive subtle offset.
Drive different offset strengths from high-contrast channels.
Troubleshooting
Production notes
Related nodes