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FUSION · NODE REFERENCE

Mirror

Line-based image reflection

Mirror reflects an image about the line between Mirror Left and Mirror Right. Mirror all switches between reflecting the complete image and a selected part relative to that line.

TransformBeginnerKrokodove · Resolve 21

Full Krokodove node list

Mirror

Overview

What Mirror does

Mirror and Resolve FX Mirrors are different tools. This node uses one line defined by two points. Multiple mirrors, Rosette and Kaleidoscope belong to Mirrors.

The current PNG shows Mirror Left at 0.25/0.5 and Mirror Right at 0.75/0.5, defining a horizontal line through the center. Equal Y values make a horizontal line; equal X values make a vertical line. For diagonals, account for frame aspect: equal normalized X/Y changes do not mean 45 degrees in the pixels of a wide image.

In the author’s manual, Mirror all selects the whole image or a partial reflection. A whole-image reflection does not necessarily create a symmetric pair: a subject can simply move to the opposite side. In partial mode, inspect the contributing side on an asymmetric test image.

Left and Right name the two points. After the line rotates, they need not occupy the left and right screen halves. Keep them distinct: coincident points do not define a direction.

Render and Settings appear as closed tabs in the PNG. The guide therefore separates verified Controls from quality checks; confirm the actual Render options in the installed version. Review diagonal detail at the working resolution.

Historical Krokodove distinguished a regular Effect Mask for blending from a Warp Mask reducing deformation. The complete current extra-mask inventory is not established here. Practices show the main image path and use a separate Merge for a local result.

When to use it

  • Compare a complete reflection with a mirrored seam.

  • Reflect about a vertical or oblique line.

  • Blend the reflected branch with the original in a selected region.