Type
Chooses Three Points or Center and Radius construction.
Arc-based 2D deformation
Bends an image along an arc defined by three points or by a center and radius.
Bend curves flat graphics, text, masks or footage without building a 3D scene. It is especially useful for wrapping titles, labels and graphic strips around a visual arc.
Overview
Bend curves flat graphics, text, masks or footage without building a 3D scene. It is especially useful for wrapping titles, labels and graphic strips around a visual arc.
Think of the source as a flexible strip: Start and End anchor the strip while the midpoint or radius determines how strongly it bows.
Think of the source as a flexible strip: Start and End anchor the strip while the midpoint or radius determines how strongly it bows.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image, graphic or layer to process.
Optional mask that limits the operation.
Processed image output.
Inspector
Start with these controls before reaching for more complicated workarounds.
Chooses Three Points or Center and Radius construction.
Sets the X/Y coordinates for start.
Sets the X/Y coordinates for midpoint.
Sets the X/Y coordinates for end.
Controls curvature in Center and Radius mode.
A smaller radius produces a tighter bend.
Rescales the image horizontally after the bend deformation.
Rescales the image vertically after the bend deformation.
Sets the X/Y coordinates for Source Start.
Sets the X/Y coordinates for Source End.
Practical setup
Connect the source needed by Bend.
Choose the bend construction mode.
Set the arc points or center/radius.
Compensate scale if the source stretches.
Check text readability and edge quality.
Examples
Bend a Text+ layer before compositing it.
Curve a logo and fine-tune placement afterward.
Troubleshooting
Production notes
Related nodes