FUSION · NODE REFERENCE
Texture
UV coordinate adjustment
Adjusts how a texture is read through UV coordinates with flip, swap, rotation, scale and offset controls.
Texture
Overview
What Texture does
The node does not create a new image by itself. Instead it changes the UV interpretation used by the material or surface, making it useful for correcting orientation, repeating, scaling and offset problems.
Simple operations such as Swap UV, Rotate 90 degrees, U/V Scale and U/V Offset can often fix a mapping problem without editing the source texture externally.
When to use it
Correct upside-down textures
Rotate a map by 90 degrees
Scale a texture on a surface
Offset texture placement
Texture in context
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Example for Texture.
Original image