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Light EffectsIntermediate

LightTrim

Light-pass intensity trimming

Trims or attenuates the light contribution of an image with a compact global or per-channel control.

LightTrim
DaVinci Resolve · Fusion

Trims or attenuates the light contribution of an image with a compact global or per-channel control.

Overview

What LightTrim does

Trims or attenuates the light contribution of an image with a compact global or per-channel control.

LightTrim is a simple finishing operator for a light pass: instead of rebuilding the effect, reduce or rebalance its contribution before it is merged back into the composition.

Mental model

LightTrim is a simple finishing operator for a light pass: instead of rebuilding the effect, reduce or rebalance its contribution before it is merged back into the composition.

Common uses

Reduce an over-strong flare pass
Balance RGB channels in a generated light effect
Animate light intensity
Control a rays or glow branch before Merge
Fine-tune additive composites

Flow anatomy

Inputs & outputs

The port structure shows how this node fits into a Fusion graph.

Input

Source image for the operation.

Effect Mask

Optional mask that limits where the node affects the image.

LightTrim
Fusion node

Output

The processed result from this node.

Inspector

Important parameters

Start with these controls before reaching for more complicated workarounds.

Lock R/G/B/A

Links the channel trim controls for a single global adjustment.

Trim

Controls the overall light-pass contribution.

Per-channel Controls with Lock Disabled

Selects the image channel used by this operation.

Trim Animation

Allows the trim amount to be animated over time.

Settings

Provides standard node-level processing controls.

Practical setup

A reliable workflow

  1. 1

    Place LightTrim after the generated light effect.

  2. 2

    Start with channels locked.

  3. 3

    Reduce Trim until the pass integrates naturally.

  4. 4

    Unlock channels only when a color imbalance needs correction.

  5. 5

    Animate Trim for controlled light fades.

Typical node chain
Source
LightTrim
Output

Examples

Where this node fits in real work

Flare balance

Reduce a lens effect before additive compositing.

LensFlareLightTrimMerge

Ray fade

Animate a light-ray branch without changing the ray construction.

LightRaysLightTrimMerge

Troubleshooting

Common mistakes

Applying LightTrim before the image is in the technical state the node expects.
Pushing LightTrim too far before checking artifacts at full resolution.
Judging LightTrim on one still frame instead of checking motion and edge behavior.

Production notes

Practical tips

Compare LightTrim with bypass regularly while tuning it.
Keep LightTrim and other technical conversions separate from creative grading when possible.
After strong LightTrim processing, check alpha, highlights and image boundaries.

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