Frames Either Side
Sets how many neighboring frames are included in the temporal analysis.
Temporal smearing for frame-to-frame cleanup
Blends temporal information around the current frame to hide small discontinuities, jumps and artifacts using neighboring-frame analysis and luma/chroma thresholds.
Smear is a temporal cleanup node. Frames Either Side determines how much neighboring time is inspected, while Luma Threshold and Chroma Threshold decide which differences are eligible for smoothing instead of being preserved as real motion or detail.
Overview
Smear is most useful for small temporal defects: unstable repaired areas, tiny jumps after cleanup, or local discontinuities that appear only from frame to frame. It does not replace a full optical-flow or paint solution for major motion problems.
A wider temporal window can hide more variation but also increases the risk of trails and softness. Thresholds keep the tool from smearing every difference indiscriminately by separating small luminance/chroma changes from larger scene motion.
Always inspect the result in motion. A frame that looks cleaner when paused can still produce a visible temporal trail when played back.
Think of Smear as a temporal smoothing brush: it looks around the current frame and spreads only differences that fall inside your luma/chroma tolerance.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image for the operation.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Sets how many neighboring frames are included in the temporal analysis.
Controls how much luminance difference can be smeared.
Controls how much color difference can be smeared.
Practical setup
Identify the exact temporal artifact.
Start with the minimum Frames Either Side.
Raise Luma Threshold only enough to smooth the defect.
Tune Chroma Threshold if color variation remains.
Play the shot at full speed and inspect for trails.
Mask the node if only one region needs temporal smoothing.
Examples
Smooth a repaired patch that changes slightly between frames.
Use a short neighborhood to reduce a one-frame discontinuity.
Troubleshooting
Production notes
Related nodes