Global In/Out
Sets the frame range over which the node is active.
Repeating geometric pattern generator
Generates repeating grids, triangles or honeycomb structures with control over size, rotation, thickness, colors, fill and repetition.
Pattern creates procedural geometric tiling without source media. It is useful for backgrounds, masks, textures, UI graphics and animated design systems.
Overview
Type selects the cell family, while Size, Aspect, Rotation and Thickness define the geometry of each repeated unit.
Fill modes and color controls can produce outlines, solid tiles or checker-style structures. Repeat controls decide whether the pattern extends indefinitely or only for a chosen count.
Render and Image controls are important when the pattern contains fine details because supersampling and output resolution directly affect edge quality.
Think of Pattern as a procedural tile: design one cell, then let Fusion repeat and render it across the frame.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Optional mask that limits where the node affects the image.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Sets the frame range over which the node is active.
Chooses Grid, Triangles or Honeycomb geometry.
Uses Grid for type.
Uses Triangles for type.
Uses Honeycomb for type.
Sets the X/Y coordinates for center.
Controls tile scale.
Sets the horizontal and vertical rotation.
Sets the rotation of the element.
Adjusts the aspect ratio without changing the main scale control.
Controls line or border thickness.
Shifts the tiling phase.
Sets the color.
Provides separate controls for the red, green, blue and alpha channels.
Chooses how the generated pattern repeats beyond its base tile.
Sets repeat to Ad infinitum.
Sets repeat to Numbered.
Chooses solid or checker-style filling.
Sets Fill to Solid.
Sets Fill to Checkers.
Sets the secondary/fill color used inside the generated pattern.
Raises edge quality on small or rotated patterns.
Selects the processing mode.
Chooses how the node evaluates or combines the source data.
Sets the output width and height.
Sets the pixel aspect ratio.
Lets Fusion derive the working resolution automatically.
Disable it only when this node needs an explicit canvas size.
Sets the depth.
Defines the color space and transfer curve used to interpret the generated Pattern output.
Practical setup
Choose the cell type.
Set size, aspect and rotation.
Choose line thickness and fill behavior.
Set colors and repeat mode.
Increase supersampling only when fine edges need it.
Examples
Build a subtle repeating hex-style backdrop.
Move Offset and mask the result into a title package.
Troubleshooting
Production notes
Related nodes