Row Cells
Sets the number of horizontal cell divisions.
Procedural line grid generator
Creates a procedural row-and-column grid with independent cell counts, major lines, color, thickness and plane transforms.
Grid is Fusion's procedural graph-paper generator. It can produce technical overlays, perspective grids, HUD elements and structured backgrounds without drawing every line manually.
Overview
Row Cells and Column Cells define the basic density, while Major Line Spacing and line-width controls create hierarchy inside the grid.
The whole grid can then be panned, zoomed, rotated, sheared or tilted as one plane, which makes it useful for screen graphics and perspective-style overlays.
Because the result is procedural, it stays clean when animated and is easier to revise than a manually built set of line elements.
Think of Grid as an infinite sheet of graph paper with controls for cell density, line hierarchy and a transform applied to the entire sheet.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Optional mask that limits where the node affects the image.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Sets the number of horizontal cell divisions.
Sets the number of vertical cell divisions.
Adds a repeating hierarchy of heavier lines.
Sets grid color and alpha.
Sets the RGB color of the generated grid.
Use channel-specific controls when the operation should not affect all components equally.
Adjusts the Hor. Line Width.
Adjusts the Ver. Line Width.
Sets the thickness of major grid lines.
Moves the grid horizontally.
Moves the grid vertically.
Sets the view or image zoom.
Rotates the entire procedural grid around its center.
Sets the horizontal size.
Sets the vertical size.
Shears the grid horizontally.
Shears the grid vertically.
Tilts the grid in perspective, pitching it forward or backward.
Turns the grid plane left or right to create a perspective-like horizontal tilt.
Standard Fusion node settings for processing, masks, blending and animation.
Practical setup
Set row and column density.
Choose line color and thickness.
Add major-line spacing if hierarchy is needed.
Transform the grid with pan, zoom or rotation.
Use perspective controls only after the basic grid reads correctly.
Examples
Composite a thin cyan grid over footage.
Tilt and rotate the grid for a stylized floor plane.
Troubleshooting
Production notes
Related nodes