VIDEOMONTAZHERDAVINCI RESOLVE · VIDEO · AI

FUSION · NODE REFERENCE

Grid

Procedural line grid generator

Resolve FX Grid draws a grid over an input image. Set cell counts, regular and major lines, then grid placement; it does not warp the source image.

GeneratorsBeginner

Grid

Overview

What Grid does

Grid helps compare verticals, horizontals, proportions and perspective. Feed an actual frame for measurement, or create a Background of the required size for a graphic plate.

Row Cells and Column Cells set the two division counts. Major Line Spacing creates a larger visible interval; zero disables major lines. Choose counts for the measurement and frame format. The captured 12×20 arrangement is one example, not a rule for every 16:9 image.

Line Properties separates color from width. Line Color and RGB set line color; Hor. Line Width and Ver. Line Width distinguish the two directions; Major Line Width styles major divisions. These controls do not grade the underlying footage.

Pan, Tilt, Zoom, Rotate, Width, Height, ShearX, ShearY, Pitch and Yaw reposition and reshape the grid. Pitch/Yaw provide perspective placement of the overlay; they do not create a 3D scene, solve a camera or deform the object underneath.

Grid can supply a HUD, coordinate background, instructional overlay or diagnostic input for later warps. Build luminous graphics on a separate branch and check alpha before Merge. When a mask stream is required, convert the chosen image channel with Bitmap rather than wiring an image into a mask input.

Thin, dense lines need review at 100% Viewer scale, during playback and after delivery compression. Width, density and movement speed interact; a clean still does not establish flicker-free video.

The official Resolve 21 manual describes Grid and its main controls on page 3640. The original capture confirms Controls and visible values, but not Flow or the contents of Settings. Check additional sockets and common settings in the installed version; the localized lesson uses a separate Merge.

When to use it

  • HUD and interface overlays

  • Perspective floor grids

  • Technical calibration graphics

  • Motion-graphics backgrounds

  • Alignment and tracking references