Type — Color
Inverts RGB channel values.
Color, luminance or hue inversion
Inverts color, luminance or hue values for negative looks, matte operations and technical channel processing.
Invert can create a photographic negative, reverse luminance relationships or rotate hue depending on the selected Type.
Overview
Invert can create a photographic negative, reverse luminance relationships or rotate hue depending on the selected Type.
Treat the chosen value range as a number line and flip it around its midpoint.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image for the operation.
Optional mask that limits the operation to selected areas.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Inverts RGB channel values.
Inverts brightness while preserving more of the color relationship.
Rotates hue to its opposite relationship.
Raises processing quality when useful.
Sets supersampling quality for cleaner rendered edges.
Higher values improve quality at additional render cost.
Handles premultiplied edges around the inversion.
Practical setup
Choose the correct inversion Type.
Check alpha separately if the branch is used as a matte.
Use Pre-Divide/Post-Multiply when colored transparent edges appear.
Blend or mask the result if only part of the image should be inverted.
Examples
Invert RGB for a classic negative treatment.
Invert a grayscale mask before it controls another effect.
Troubleshooting
Production notes
Related nodes