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Color & Image ProcessingIntermediateKrokodove · Resolve 21

MatchColor

Three-point tonal color matching

Matches source colors to destination colors across shadows, midtones and highlights for fast shot or element balancing.

This tool belongs to the Krokodove set integrated into DaVinci Resolve 21 and Fusion Studio 21. See the complete Krokodove node list and the comparison with native Fusion tools.
MatchColor
DaVinci Resolve · Fusion

MatchColor provides separate source/destination color pairs for dark, mid and bright regions, allowing a plate or element to be nudged toward a reference without building a full manual grade.

Overview

What MatchColor does

MatchColor provides separate source/destination color pairs for dark, mid and bright regions, allowing a plate or element to be nudged toward a reference without building a full manual grade.

Mental model

Give the node examples of what shadow, midtone and highlight colors should become; it builds the adjustment between those anchors.

Common uses

Match an inserted element to a plate
Balance shots with known reference colors
Align shadow and highlight casts
Quickly neutralize a mismatched graphic

Flow anatomy

Inputs & outputs

The port structure shows how this node fits into a Fusion graph.

Input

Source image for the operation.

Effect Mask

Optional mask that limits where the node affects the image.

MatchColor
Fusion node

Output

The processed result from this node.

Inspector

Important parameters

Start with these controls before reaching for more complicated workarounds.

Colors

Chooses the color representation used for matching.

Shadows Match

Enables the dark-range color pair.

Source 1

Defines the source reference color for the shadow range.

Alpha 1

Weights the Source 1/Destination 1 match, primarily shaping the shadow-side contribution.

Destination 1

Defines the target color to which the shadow reference is mapped.

Midtones Match

Enables the midtone color pair.

Source 2

Defines the source reference color for the midtone range.

Alpha 2

Weights the second source/destination match, primarily shaping the midtone contribution.

Destination 2

Defines the target color to which the midtone reference is mapped.

Highlights Match

Enables the highlight color pair.

Source 3

Defines the source reference color for the highlight range.

Alpha 3

Weights the third Match Color source/destination pair, typically affecting the brighter tonal range.

Destination 3

Defines the target color to which the highlight reference is mapped.

Super-Sampling

Improves precision for some operations at additional render cost.

Super-Sampling Filter Size

Sets supersampling quality for cleaner rendered edges.

Higher values improve quality at additional render cost.

Pre-Divide / Post-Multiply

Protects premultiplied edge colors.

Practical setup

A reliable workflow

  1. 1

    Identify reliable shadow, midtone and highlight samples.

  2. 2

    Set source colors from the image being corrected.

  3. 3

    Set destination colors from the target reference.

  4. 4

    Enable only the tonal anchors you actually need.

  5. 5

    Compare the result against the reference and refine with a normal color node if necessary.

Typical node chain
Input
MatchColor
Output

Examples

Where this node fits in real work

Element integration

Match a rendered graphic to the plate lighting.

ElementMatchColorMerge

Shot alignment

Use three tonal samples to bring one shot closer to another.

Shot BMatchColorEdit

Troubleshooting

Common mistakes

Sampling unstable or clipped colors
Using all three ranges when only one needs correction
Expecting a perfect grade from poor reference samples

Production notes

Practical tips

Sample neutral or representative areas instead of tiny specular highlights.
Use MatchColor as a starting point, then finish with a normal grade.

Related nodes