FUSION · NODE REFERENCE
Ward
Anisotropic specular material
Creates a 3D material with diffuse color and an anisotropic highlight controlled independently along U and V, plus lighting, shadows, transmittance and Material ID.
Ward
Overview
What Ward does
Ward is especially useful for surfaces where highlights need a deliberate direction: brushed metal, polished plastic, lacquer and premium 3D typography. Separate Spread U and Spread V values create elongated anisotropic reflections.
When to use it
Brushed-metal style highlights
Polished 3D typography
Lacquered graphics
Directional studio reflections
Ward in context
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Example for Ward.
Original image