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DistortionAdvanced

Warper

Point- and curve-based freeform warp

Deforms imagery interactively with points or curves, including adjustable handles, warp strength and reference-grid controls.

Warper
DaVinci Resolve · Fusion

Warper is Fusion’s freeform 2D deformation tool for reshaping features, matching organic surfaces and building custom morph-like warps directly in the Viewer.

Overview

What Warper does

Warper is Fusion’s freeform 2D deformation tool for reshaping features, matching organic surfaces and building custom morph-like warps directly in the Viewer.

Think of the image as an elastic sheet pinned by control points or curves. Moving those controls pulls nearby pixels according to the selected warp behavior.

Mental model

Think of the image as an elastic sheet pinned by control points or curves. Moving those controls pulls nearby pixels according to the selected warp behavior.

Common uses

Face and body reshaping
Organic surface matching
Custom transition warps
Graphic morphs
Local distortion cleanup

Flow anatomy

Inputs & outputs

The port structure shows how this node fits into a Fusion graph.

Input

Source image for the operation.

Effect Mask

Optional mask that limits where the node affects the image.

Warper
Fusion node

Output

The processed result from this node.

Inspector

Important parameters

Start with these controls before reaching for more complicated workarounds.

Warp Mode: Points

Uses Points for warp mode.

Warp Mode: Curves

Uses Curves for warp mode.

Add

Switches the Viewer to adding new warp points or warp curves.

Adjust

Switches to adjustment mode for refining existing warp control points and curves.

Warp

Switches the Viewer to deforming the selected warp points or curves.

Render A Reference Grid

Sets Render A Reference Grid for the Viewer/grid overlay.

Origin Reference

Defines the undeformed reference shape from which the warp is calculated.

Position Keyframing

Enables animation of warp-control positions over time.

Warp Keyframing

Enables keyframing of the warp deformation itself.

Warp Strength

Sets deformation intensity.

Selected Points / Symmetric

Keeps the selected warp-point tangents symmetric while you edit them.

Selected Points / Corner

Converts the selected warp point to a sharper corner-style point.

Selected Points / Rounded

Smooths the selected warp point or curve section.

Selected Curve / Show All Handles

Shows All Handles in the Viewer for setup or diagnostics.

Viewer guides do not normally change the rendered image unless the control explicitly says otherwise.

Selected Curve / Open / Close

Opens or closes the selected warp curve.

Selected Curve / Warper / Limiter

Sets a limit for the working range.

Selected Curve / Delete

Deletes the selected warp point or curve.

On-Screen Controls / Show

Shows show in the Viewer for setup or diagnostics.

On-Screen Controls / Auto Hide

Automatically hides Viewer controls when they are not actively needed.

On-Screen Controls / Hide

Hides the Warper on-screen controls in the Viewer.

Scale Controls

Changes the on-screen size of Warper control points and handles without changing the warp itself.

Limits: Pin At Corners

Sets Limits to Pin At Corners.

Limits: Around The Edges

Sets Limits to Around The Edges.

Limits: Distant

Sets Limits to Distant.

Limits: Manual (Free-Floating)

Sets Limits to Manual (Free-Floating).

Elasticity: Fabric

Sets Elasticity to Fabric.

Elasticity: Rubber

Sets Elasticity to Rubber.

Elasticity: Jelly

Sets Elasticity to Jelly.

Edge Behaviour: Black

Uses Black handling outside the image boundary.

Edge Behaviour: Reflect

Uses Reflect handling outside the image boundary.

Edge Behaviour: Wrap-Around

Uses Wrap-Around handling outside the image boundary.

Edge Behaviour: Replicate

Uses Replicate handling outside the image boundary.

Warp Detail: Faster

Sets Warp Detail to Faster.

Warp Detail: Default

Sets Warp Detail to Default.

Warp Detail: Better

Sets Warp Detail to Better.

Auto Advance To Adjust Mode

Selects the Auto Advance To Adjust Mode used by Warper.

Keyframes

Provides keyframe controls for animating the related parameter.

Practical setup

A reliable workflow

  1. 1

    Choose Points or Curves.

  2. 2

    Add the minimum number of controls required.

  3. 3

    Adjust controls while watching the reference grid.

  4. 4

    Animate control positions only after the static warp works.

  5. 5

    Check motion for swimming or tearing.

Typical node chain
Source
Warper
Output

Examples

Where this node fits in real work

Organic logo warp

Pull a flat logo into a custom silhouette.

LogoWarperMerge

Localized feature correction

Use a few control points and a mask.

MediaInWarperEffect Mask

Troubleshooting

Common mistakes

Pushing Warper farther than the source resolution can support
Animating several Warper controls that fight each other instead of choosing one clear primary control
Judging Warper edge quality only in a proxy or reduced-resolution Viewer

Production notes

Practical tips

Keep the main Warper transform logic together instead of scattering equivalent adjustments across several nodes.
After a strong Warper deformation, inspect image edges and alpha for stretching or resampling artifacts.
Preview animated Warper work at normal playback speed as well as frame by frame.

Related nodes