FUSION · NODE REFERENCE
Threshold
Hard or soft channel thresholding
Converts a selected channel into thresholded regions with independent threshold, softness, repeat and inversion controls.
Threshold
Overview
What Threshold does
Converts a selected channel into thresholded regions with independent threshold, softness, repeat and inversion controls.
Threshold converts a continuous channel into a controlled pass/fail range. Channel chooses the data being tested; Threshold and Softness define the boundary, while the lock controls keep channel behavior synchronized when the output must remain a clean technical matte.
Repeat and Ping-Pong can turn the threshold into a procedural repeating pattern rather than a simple matte. For transparent sources, use the render and premultiplication options carefully so hard threshold decisions do not leave dirty RGB fringes at semi-transparent edges.
When to use it
Generate mattes from luminance
Isolate bright or dark image regions
Create posterized graphic masks
Build procedural repeating bands
Prepare alpha for matte processing
Threshold in context
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Example for Threshold.
Original imageExample for Threshold.
Original imageExample for Threshold.
Original imageExample for Threshold.
Original image