Canvas Color
Master color control for the canvas.
Define the image canvas color
Sets the canvas or empty-background color associated with an image, including RGB and alpha values.
SetCanvasColor is a technical color utility for explicitly defining what the image canvas contributes where no ordinary foreground content is present.
Overview
The node exposes a Canvas Color with Red, Green, Blue and Alpha channels. This makes the empty/background state explicit rather than relying on an implicit transparent or black canvas.
It can be useful when preparing alpha workflows, technical composites or branches where the color outside active content needs to be controlled predictably.
SetCanvasColor should not be confused with simply placing a Background behind the image: it changes canvas behavior rather than adding a normal visible layer through Merge.
Think of SetCanvasColor as specifying the default paint of the image canvas itself, including whether that canvas is opaque or transparent.
Flow anatomy
The port structure shows how this node fits into a Fusion graph.
Source image for the operation.
The processed result from this node.
Inspector
Start with these controls before reaching for more complicated workarounds.
Master color control for the canvas.
Red channel of the canvas color.
Green channel of the canvas color.
Blue channel of the canvas color.
Opacity of the canvas color.
Alpha is critical when the goal is to preserve transparency rather than create an opaque background.
Practical setup
Place SetCanvasColor where canvas behavior must become explicit.
Choose RGB values for the empty canvas.
Set Alpha according to the transparency requirement.
Inspect edges and transparent areas.
Continue into the technical or compositing branch.
Examples
Make the expected empty canvas state explicit before an alpha-sensitive operation.
Troubleshooting
Production notes
Related nodes