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Color & Image ProcessingIntermediateKrokodove · Resolve 21

ReplaceColor

Selective source-to-destination color correction

Selects a source color range and corrects it toward a destination color with controllable range, softness and alpha output.

This tool belongs to the Krokodove set integrated into DaVinci Resolve 21 and Fusion Studio 21. See the complete Krokodove node list and the comparison with native Fusion tools.
ReplaceColor
DaVinci Resolve · Fusion

ReplaceColor combines color selection and correction in one node. It is designed for continuous real-world color regions where a tolerance/range selection is more useful than a fixed lookup table.

Overview

What ReplaceColor does

ReplaceColor combines color selection and correction in one node. It is designed for continuous real-world color regions where a tolerance/range selection is more useful than a fixed lookup table.

Mental model

Select the family of pixels that belongs to the source color, then tell the node what that family should become.

Common uses

Change clothing or product color
Correct a problem hue
Create a matte from a color selection
Replace screen/UI colors
Perform localized color cleanup

Flow anatomy

Inputs & outputs

The port structure shows how this node fits into a Fusion graph.

Image Input

Source image for the operation.

Effect Mask

Optional mask that limits the operation to selected areas.

ReplaceColor
Fusion node

Image Output

The processed result from this node.

Inspector

Important parameters

Start with these controls before reaching for more complicated workarounds.

Source Color

Defines the color family to select.

Source Color Red / Green / Blue / Alpha

Provides separate controls for the red, green, blue and alpha channels.

Destination Color

Defines the desired replacement color.

Destination Color Red / Green / Blue / Alpha

Provides separate controls for the red, green, blue and alpha channels.

Correction

Controls the overall source-to-destination correction.

Match Source To Destination

Automatically derives correction values from the two color swatches.

Red Correction / Green Correction / Blue Correction / Alpha Correction

Sets the manual per-channel corrections used when Correction is set to Manual.

Selection Type

Chooses how the source-color selection is evaluated.

Lock range for all channels

Selects the image channel used by this operation.

Lock Softness

Links Softness so they change together.

Red Range

Defines the range over which this operation is active.

Softness

Softens the transition at the edge of the mask, matte or effect.

Invert Selection

Applies the correction outside the selected range.

Alpha Output

Can expose the selection as alpha for downstream use.

Set Selection To Full Range

Defines the range over which this operation is active.

Color Space

Chooses the space used to evaluate the selection/correction.

Pre-Divide / Post-Multiply

Helps preserve transparent edges.

Practical setup

A reliable workflow

  1. 1

    Sample the Source Color.

  2. 2

    Choose the Destination Color.

  3. 3

    Use Match Source To Destination as a starting point.

  4. 4

    Tune range and softness while previewing the selection.

  5. 5

    Refine channel corrections and mask spatially if needed.

Typical node chain
Input
ReplaceColor
Output

Examples

Where this node fits in real work

Wardrobe recolor

Select a shirt color and shift it to a new hue.

PlateReplaceColorComposite

Selection matte

Output the selected color range as alpha for another correction.

PlateReplaceColor AlphaEffect

Troubleshooting

Common mistakes

Using a range broad enough to affect skin or background
Ignoring selection softness
Forgetting premultiplication on semi-transparent graphics

Production notes

Practical tips

Preview the selection before judging the final color.
Combine color selection with a spatial mask for difficult shots.

Related nodes