FUSION WORKFLOW / 05

Level: Beginner workflow

Animated Route on a Map

Animate a Route Line on a Map in Fusion

A map sits on a transparent Background, the route is drawn with Polygon Write Length, and labels and markers are assembled with MultiMerge and a Path-driven Transform.

Graph elements
16
Connections
16
Assembly stages
6
  • Map
  • Polygon
  • Transform
  • Glow
  • MultiMerge
Composition resultIMAGE
Composition result: Animate a Route Line on a Map in Fusion
Animated Route on a MapOpen full-size image

Understand the task

What this graph needs to do

This workflow builds a clean animated route over a map. A map screenshot forms the base, a red route line is drawn with Polygon Mask and Background, then an information card, soft glow and moving marker are composited on top. The technique works well for travel videos, delivery and logistics, navigation inserts, explainers and short-form content.

Why it is built this way

The graph is split into three independent parts. The map is normalized to the frame with Background and Transform, the route line is drawn separately with Polygon Write Length, and the info card plus marker are assembled and moved on their own Path. Because the parts stay separate, the route can be changed without rebuilding the map or the label animation.

Node graph

Read the connections

Zoom into a branch, select a node and inspect its incoming connections.

NODE GRAPH16 nodes · 16 connections
63%
Node graph: Animated Route on a MapMap · ScreenshotMapScreenshotTransform2 · Map scaleTransform2Map scaleBackground2 · TransparentBackground2TransparentMerge3 · Map compositeMerge3Map compositePolygon1 · Route pathPolygon1Route pathBackground1 · Red lineBackground1Red lineMerge1 · Route over mapMerge1Route over mapRectangle1 · Card maskRectangle1Card maskInfo card · PNG overlayInfo cardPNG overlayBackground3 · Glow sourceBackground3Glow sourceTransform3 · Scale cardTransform3Scale cardGlow1 · Card glowGlow1Card glowMultiMerge1 · Card layerMultiMerge1Card layerTransform4 · Move by PathTransform4Move by PathMerge2 · Final compositeMerge2Final compositeMediaOut1 · OutputMediaOut1Output

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Mask / Effect MaskForeground / marked inputBackground / main inputOther connections
Read all connections as a list16
FromToInput
Input
Foreground
Background
Background
EffectMask
Foreground
Background
EffectMask
EffectMask
Input
Input
See the graph and walkthrough
See the graph and walkthrough
Input
Foreground
Input

Assembly order

Build it branch by branch

  1. Map → Transform2 → Merge3

    Scale the map screenshot with Transform, then place it over a transparent Background through Merge. This creates a stable 1920×1080 canvas independent of the original screenshot dimensions.

  2. Polygon1 → Background1

    Draw the route with Polygon Mask. Background1 provides the red line color while Polygon defines the path and reveals it progressively through animated Write Length.

  3. Merge1

    Composite the red route over the map. Keeping them separate makes it easy to change the route without affecting map scale or other graphic elements.

  4. Rectangle1 → Info card → Background3 → Glow1

    The information card is a separate PNG overlay. Rectangle softens its shape, Background3 provides a glow source, Transform3 scales it, and Glow separates it visually from detailed map content.

  5. MultiMerge1 → Transform4

    MultiMerge assembles the card and glow into one layer. Transform4 follows Path2 so the label can travel with the start or end of the route.

  6. Merge2 → MediaOut1

    The final Merge combines the map, animated route and moving card before the navigation graphic is sent to MediaOut.

Node parameters

Settings by node

The values below belong to this example. Use the descriptions to understand what each setting controls when adapting the graph to your footage.

Polygon1

Polygon is both the route shape and its animation controller. Border Width makes it visible as a line and Write Length progressively draws the path.

  • BorderWidth: 0.0031
  • SoftEdge: 0.001
  • WriteLength: 0 at frame 0 → 1 at frame 61
  • Filter: Fast Gaussian
  • Polyline: manually traced along map streets

Background1

Background1 provides the route color. Because Polygon is connected to Effect Mask, the color appears only along the traced line.

  • EffectMask: Polygon1.Mask
  • Width / Height: 1920×1080
  • TopLeftRed: 0.6666667
  • Alpha: controlled by Polygon mask

Transform2

Transform2 fits the map screenshot to the frame and slightly enlarges it to remove unwanted edges and improve route composition.

  • Size: 1.15
  • Input: MediaIn1.Output

Rectangle1 / MediaIn2

Rectangle works as a soft mask for the route information PNG so the card integrates cleanly without harsh edges.

  • Rectangle Width: 1
  • Height: 1
  • CornerRadius: 0.189
  • MediaIn2 EffectMask: Rectangle1.Mask

Glow1

Glow adds a soft halo behind the information card so it remains readable over dense map detail.

  • Blend: 0.189
  • XGlowSize: 52
  • Glow: 0.89
  • Filter: Fast Gaussian

Transform4 / Path2

Transform4 gets its position from Path2, allowing the card to move on a separate trajectory without modifying the map or route line.

  • Center: Path2.Position
  • Path2 Displacement: 0 at frame 0 → 1 at frame 60

Troubleshooting

Common mistakes in this setup

  • Do not use a pre-rendered route image if the line needs an animated draw-on; Polygon Write Length is far easier to control.

  • Do not flatten the map, route and label into a single PNG or every route change will require rebuilding the entire graphic.

  • Do not confuse the imported resource name Map with MediaIn, the node type that brings the image into Fusion.

  • Avoid an excessively thick route line because it quickly hides street labels and important map detail.

  • Do not skip the transparent Background if you need a stable composition resolution.

Check the composition

Verify the result

Tick each item after checking it in your own composition.

Documentation for this workflow

These references explain the tools and connections used in the graph.