04Node parameters
Settings by node
The values below belong to this example. Use the descriptions to understand what each setting controls when adapting the graph to your footage.
01
Rectangle1 / Path1
The wide Rectangle drives the main color change and crosses the entire object. Center is linked to Path1 so one Displacement animation controls the sweep.
- Width: 0.976
- Height: 0.701
- Path1 Displacement: 0 at frame 0 → 1 at frame 186
- Path: linear movement left to right
- Filter: Fast Gaussian
Node referenceRectangle1↗ 02
FastNoise1 / Displace1
The first noise/displace pair breaks the perfectly straight Reveal edge. Strong Contrast creates islands while modest X Refraction keeps the overall mask readable.
- FastNoise Detail: 6.85
- FastNoise Contrast: 5
- Displace Type: 1
- X Refraction: 0.081
- Input: Rectangle1.Mask
- Foreground: FastNoise1.Output
03
EdgeDetect1 / Glow1
The yellow branch produces a thin hot edge close to the new color boundary. Edge Overlay preserves image contours and Glow expands them into a soft halo.
- Edge color: RGB 1 / 1 / 0.11
- Edge Width: 0.323
- Brightness: 5
- Edge Gamma: 1.398
- Edge Blur: 0.409
- Glow Blend: 0.2
- Glow Size: 5.5
- Glow Strength: 0.614
04
Rectangle1_1 / Path1_1
The second Rectangle is a very narrow angled strip moving along the transition edge. Multiple Path keys make its speed less mechanical.
- Width: 0.008
- Height: 0.614 with a short change to 0.535
- Border Width: 0.025
- Solid: disabled
- Angle: -29.8°
- Path1_1 Displacement: 0 → 1, frames 0–186
Node referenceRectangle1_1↗ 05
FastNoise1_1 / Displace1_1
This branch creates fine gaps and fragments inside the narrow strip. Discontinuous produces harder jumps and the large X Scale stretches the noise structure.
- Detail: 8.03
- Contrast: 5
- Brightness: -0.28
- X Scale: 119.1
- Discontinuous: enabled
- Displace X Refraction: 0.019
06
MosaicBlur1 / Filter1
Mosaic Blur turns the noise mask into readable hexagonal cells. The high frequency keeps the breakup fine enough to feel digital rather than like a censorship mosaic.
- Pixel Frequency: 140.2
- Cell Shape: Hexagon
- Smooth Strength: 0
- Aliasing: 1.055
- Border Type: Reflect
- Blur Alpha: enabled
- Filter Type: 3
07
EdgeDetect1_1 / Glow1_1 / Merge3
The purple branch is broader and softer than the yellow one. It creates the outer energy halo while Merge3 Lighten preserves the brighter composite result.
- Edge color: RGB 0.392157 / 0.078431 / 0.596078
- Edge Width: 0.756
- Brightness: 5
- Edge Blur: 0.811
- Glow Blend: 0.2
- Glow Size: 5.5
- Glow Strength: 0.614
- Merge3 Apply Mode: Lighten