This workflow builds a sand-like title effect in Fusion. The DaVinci Resolve text first defines the shape used by a Bitmap Mask. Particles are emitted from that shape, pTurbulence gives them an irregular drifting motion, pRender converts the particle system into a 2D image, Glow adds a soft golden bloom, and a second Text+ restores a clean readable title over the particle layer.
Why it is built this way
The graph is split into two branches. One branch converts the letter shape into a particle system; the other preserves a clean Text+ layer for readability. TimeStretcher is used as a timing tool rather than decoration: reversing time makes it easy to switch between assembly and disintegration without rebuilding the animation. Merge combines the particle layer and clean title only after pRender and Glow, so the particles stay lively while the final title remains legible.