How to Clear the Render Queue with the DaVinci Resolve Python API
Use GetRenderJobs, GetRenderJobList, DeleteRenderJob, and StopRendering before a fresh export
Build a defensive Render Queue cleanup routine: enumerate existing jobs, extract their job IDs, stop an active render if necessary, and remove stale jobs before creating a new one.
API
Resolve Scripting API
Language
Python
Resolve
19–20+
Requires
Running Resolve
Syntax
project.StopRendering()
project.DeleteRenderJob(job_id)Parameters
- • The relevant arguments are shown in the complete working example below. Validate paths, object types, and required project state before calling the API method.
Returns
Always validate the returned object, list, identifier, or boolean before continuing to the next automation step.
import os
import sys
from pathlib import Path
def import_resolve_module():
try:
import DaVinciResolveScript as dvr
return dvr
except ImportError:
search_paths = [
os.environ.get("RESOLVE_SCRIPT_API", ""),
os.environ.get("RESOLVE_MODULES", ""),
r"C:\\ProgramData\\Blackmagic Design\\DaVinci Resolve\\Support\\Developer\\Scripting\\Modules",
"/opt/resolve/Developer/Scripting/Modules",
"/opt/BlackmagicDesign/DaVinciResolve/Developer/Scripting/Modules",
"/Library/Application Support/Blackmagic Design/DaVinci Resolve/Developer/Scripting/Modules",
str(Path.home() / "Library/Application Support/Blackmagic Design/DaVinci Resolve/Developer/Scripting/Modules"),
]
for path in search_paths:
if path and os.path.isdir(path) and path not in sys.path:
sys.path.append(path)
import DaVinciResolveScript as dvr
return dvr
def safe_call(obj, name, *args):
try:
fn = getattr(obj, name, None)
if callable(fn):
return fn(*args)
except Exception:
return None
return None
dvr = import_resolve_module()
resolve = dvr.scriptapp("Resolve")
if not resolve:
raise RuntimeError("DaVinci Resolve API is unavailable")
project = resolve.GetProjectManager().GetCurrentProject()
if not project:
raise RuntimeError("No DaVinci Resolve project is open")
timeline = project.GetCurrentTimeline()
if not timeline:
raise RuntimeError("No active Timeline")
def extract_render_job_id(job):
if isinstance(job, dict):
return job.get("JobId") or job.get("jobId") or job.get("JobID") or job.get("Id") or job.get("id")
return job
def clear_render_queue(project) -> dict:
safe_call(project, "StopRendering")
deleted = 0
failed = 0
attempts = []
for _ in range(3):
jobs = safe_call(project, "GetRenderJobs") or safe_call(project, "GetRenderJobList") or []
if not jobs:
break
changed = False
for raw_job in jobs:
job_id = extract_render_job_id(raw_job)
if not job_id:
continue
variants = [job_id, str(job_id), raw_job]
try:
variants.append(int(job_id))
except Exception:
pass
ok = False
for value in variants:
if safe_call(project, "DeleteRenderJob", value):
ok = True
break
attempts.append({"job_id": str(job_id), "deleted": ok})
if ok:
deleted += 1
changed = True
else:
failed += 1
if not changed:
break
remaining = safe_call(project, "GetRenderJobs") or safe_call(project, "GetRenderJobList") or []
return {"deleted": deleted, "failed": failed, "remaining_count": len(remaining), "attempts": attempts}
print(clear_render_queue(project))Guide
Why queue cleanup matters
Calling StartRendering without a specific job ID can start every queued task. Before an automated final render, it is therefore useful to stop any active export and remove stale jobs so the queue contains only the work you intend to run.
Why the helper accepts several job-ID shapes
Resolve versions can expose a render task as a string, a number, or a dictionary containing fields such as JobId. The example extracts the logical ID and tries compatible DeleteRenderJob forms instead of assuming one representation works everywhere.
What the cleanup result reports
The helper returns how many jobs were deleted, how many deletion attempts failed, what remains in the queue, and the individual attempts. That information is useful for logs and for deciding whether the next Render Job should be launched strictly by ID.
How the example works
Connect to Resolve
Establish a Resolve Scripting API connection and stop early if the application object is unavailable.
Validate the current context
Check the active project, Timeline, Media Pool, source paths, or Render Queue state required by this specific operation.
Run the core API operation
Execute the operation demonstrated in this guide: how to clear the render queue with the davinci resolve python api.
Validate the result
Check the returned value before the workflow continues. Resolve methods often signal an unavailable object or failed operation with None, False, or an empty result.
Resolve API notes
- Not every Resolve version behaves identically when deleting old queue entries through the API.
- If cleanup is incomplete, start the new job explicitly by its ID instead of launching the whole queue.
- StopRendering() is called before deletion so an active export is not modified blindly.
- This script changes the project’s Render Queue.
Common errors
Resolve API is unavailable
Reason: Resolve is closed or Python cannot import/use DaVinciResolveScript.
Fix: Start Resolve and verify the Developer/Scripting/Modules path from the same Python interpreter used by the script.
The method returns None or False
Reason: A required project, Timeline, clip, preset, path, or application state is missing.
Fix: Validate each input and add explicit result checks after important Resolve API calls.
The script only works on one workstation
Reason: Paths or environment assumptions are hard-coded for a single operating system or machine.
Fix: Move paths into configuration and support the required Windows, Linux, and macOS locations explicitly.
Next step
Continue only after the current operation has returned the expected Resolve object or result.
Related API guides
Render
How to Start a DaVinci Resolve Render with the Python API
Drive the Render Queue from Python: load a preset, set the output directory and filename, add a render job, start the newly created job, and wait until Resolve finishes rendering.
Render
How to List Render Presets with the DaVinci Resolve Python API
Read the Render Presets available to the current Resolve project, select a suitable preset, and load it safely before creating a Render Job.
Render
How to Start One Render Job with the DaVinci Resolve Python API
Start only the Render Job you just created, trying compatible job-ID representations where necessary, instead of triggering every task that may remain in the Render Queue.

