How to Start a DaVinci Resolve Render with the Python API
Render Presets, SetRenderSettings, AddRenderJob, StartRendering, and completion monitoring
Drive the Render Queue from Python: load a preset, set the output directory and filename, add a render job, start the newly created job, and wait until Resolve finishes rendering.
API
Resolve Scripting API
Language
Python
Resolve
19–20+
Requires
Running Resolve
Syntax
job_id = project.AddRenderJob()
project.StartRendering(job_id)Parameters
- • The relevant arguments are shown in the complete working example below. Validate paths, object types, and required project state before calling the API method.
Returns
Always validate the returned object, list, identifier, or boolean before continuing to the next automation step.
import os
import sys
from pathlib import Path
def import_resolve_module():
try:
import DaVinciResolveScript as dvr
return dvr
except ImportError:
search_paths = [
os.environ.get("RESOLVE_SCRIPT_API", ""),
os.environ.get("RESOLVE_MODULES", ""),
r"C:\\ProgramData\\Blackmagic Design\\DaVinci Resolve\\Support\\Developer\\Scripting\\Modules",
"/opt/resolve/Developer/Scripting/Modules",
"/Library/Application Support/Blackmagic Design/DaVinci Resolve/Developer/Scripting/Modules",
str(Path.home() / "Library/Application Support/Blackmagic Design/DaVinci Resolve/Developer/Scripting/Modules"),
]
for path in search_paths:
if path and os.path.isdir(path) and path not in sys.path:
sys.path.append(path)
import DaVinciResolveScript as dvr
return dvr
dvr = import_resolve_module()
import time
output_dir = r"D:\\Resolve\\renders"
render_name = "api_render_demo"
render_preset = "YouTube 1080p"
if not os.path.isdir(output_dir):
os.makedirs(output_dir, exist_ok=True)
resolve = dvr.scriptapp("Resolve")
if not resolve:
raise RuntimeError("Resolve API is unavailable")
project = resolve.GetProjectManager().GetCurrentProject()
if not project:
raise RuntimeError("No project is open")
if not project.GetCurrentTimeline():
raise RuntimeError("No active Timeline")
presets = project.GetRenderPresetList() or []
if render_preset in presets:
project.LoadRenderPreset(render_preset)
elif presets:
project.LoadRenderPreset(presets[0])
project.SetRenderRange("Entire Timeline")
settings = {
"TargetDir": output_dir,
"CustomName": render_name,
"RenderMode": "SingleClip",
"ExportVideo": True,
"ExportAudio": True,
}
project.SetRenderSettings(settings)
job_id = project.AddRenderJob()
if not job_id:
raise RuntimeError("Could not create Render Job")
started = project.StartRendering([job_id]) or project.StartRendering(job_id)
if not started:
started = project.StartRendering()
if not started:
raise RuntimeError("Resolve refused to start rendering")
while project.IsRenderingInProgress():
time.sleep(1)
print("Render finished:", job_id)Guide
How the render workflow is structured
The script works with the current project and active Timeline. It loads a Render Preset, selects the Entire Timeline range, applies basic output settings, creates a Render Job, and starts rendering. It mirrors the normal Deliver-page workflow through the scripting API.
Why Render Presets are useful
Codec, container, bitrate, resolution, and other delivery details are easier to maintain as a Resolve preset. The Python script can then focus on variables that change per job: target directory, custom name, render range, and execution logic.
Why StartRendering is attempted in more than one form
Resolve versions and scripting builds have exposed slightly different StartRendering call patterns. The example first tries to launch the newly created job directly and only falls back to starting the queue more broadly if necessary.
Waiting for completion
IsRenderingInProgress() matters when the script has follow-up work: verify the output file, copy it, publish it, or hand it to another service. Without a wait loop, Python may exit before Resolve has finished the render.
How the example works
Connect to Resolve
Establish a Resolve Scripting API connection and stop early if the application object is unavailable.
Validate the current context
Check the active project, Timeline, Media Pool, source paths, or Render Queue state required by this specific operation.
Run the core API operation
Execute the operation demonstrated in this guide: how to start a davinci resolve render with the python api.
Validate the result
Check the returned value before the workflow continues. Resolve methods often signal an unavailable object or failed operation with None, False, or an empty result.
Resolve API notes
- The named Render Preset must already exist in Resolve.
- TargetDir must be writable by the Resolve process.
- An active Timeline is required before creating the render job.
- If StartRendering returns False, inspect the Deliver page, preset, output path, and Render Queue state.
Common errors
Resolve API is unavailable
Reason: Resolve is closed or Python cannot import/use DaVinciResolveScript.
Fix: Start Resolve and verify the Developer/Scripting/Modules path from the same Python interpreter used by the script.
The method returns None or False
Reason: A required project, Timeline, clip, preset, path, or application state is missing.
Fix: Validate each input and add explicit result checks after important Resolve API calls.
The script only works on one workstation
Reason: Paths or environment assumptions are hard-coded for a single operating system or machine.
Fix: Move paths into configuration and support the required Windows, Linux, and macOS locations explicitly.
Next step
Continue only after the current operation has returned the expected Resolve object or result.
Related API guides
Projects
How to Get the Current DaVinci Resolve Project in Python
Get the project currently open in Resolve and verify the active Timeline before importing media, reading settings, exporting audio, or starting render automation.
Timeline
How to Create a Timeline in DaVinci Resolve with Python
Use either an empty Timeline or a Timeline created directly from imported Media Pool clips, depending on how much control your automation needs over the assembly process.
Timeline
How to Get Timeline FPS with the DaVinci Resolve Python API
Read the active Timeline frame rate, convert string settings safely to float, and use project settings as a fallback when the Timeline does not expose a value.

