VIDEOMONTAZHERDAVINCI RESOLVE · VIDEO · AI

FAIRLIGHT / CREATIVE / FX · 09

Chorus

Add voices. Keep the character.

Bring movement to a musical layer, widen a synthetic atmosphere or design a character voice. Understand short delays, six LFO shapes, Pitch and Level, then build width and feedback while keeping the original attack readable.

  • 01Separate timing, pitch and level
  • 02Shape modulation and feedback
  • 03Check voices and width in the mix
FAIRLIGHT / INTERACTIVE STUDIOTEACHING MODEL
CHORUS / MOVING VOICESB / MODEL
CHORUS · interactive teaching diagramDeterministic authored curves and a harmonic reference. Controls change the drawing. No audio playback and no claim to reproduce the native plugin.THREE VOICES / ONE SOURCEVOICE 10°13.72 msVOICE 2120°15.35 msVOICE 3240°18.78 msDELAY − BASE · msSine0s1s2s3s4s+8−2SOURCE + VOICES → MIX1.1 Hz · PITCH 45% · LEVEL 24%40 ms / 48% WET

Change the rate and delay excursion of three teaching voices. Compare their movement with the source line.

Separate short copies.↗

Delay Time and Voice Separation create timing differences. Three teaching voices show how one source can become a moving layer.

Check: the original attack remains readable.

Change the controls to explore the diagram. No audio playback, native DSP or connection to Resolve.

Sources and scope · 9 October 2026

Reviewed 9 October 2026 against the DaVinci Resolve 21 Reference Manual, Chapter 181, Chorus, printed and PDF pages 4099–4100. Both the text and the panel were inspected. Native labels and visible ranges come from that reference. Workflows and browser models are authored teaching material; the models do not reproduce Blackmagic DSP or process your recording. The Modulation graph is also explained in the official Fairlight Audio Guide to Resolve 18, printed page 363.

Read the source notes ↓
On this page

01 / UNDERSTAND & APPLY

When one source needs several voices

Chorus combines a source with short delayed and modulated versions of itself. Small timing and pitch differences suggest several performances; stronger modulation turns that layer into a distinct effect. These are processed copies of one recording, not newly performed takes.

Choose it for a concrete scene requirement. A synthesizer may need motion, backing vocals may need density, or a character voice may need an artificial quality. On ordinary dialogue, use Chorus as a deliberate stylistic choice: pitch and level movement can compete with the words.

01

Short timing

Small delays keep copies close to the original attack. Their spacing is a different decision from the speed of modulation.

02

Different movement

Pitch and amplitude modulation change the layer in different ways. Listen to each contribution separately first.

03

Overall balance

Dry/Wet sets the contribution of the processed layer. Width, Feedback and Blend change how that layer behaves.

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion

02 / UNDERSTAND & APPLY

Read the native panel and its input channels

Open Chorus on the intended clip or in the Mixer channel Effects section. Check the window title: a clip instance affects that event, while a track instance processes material passing through the track. The graphs help reveal timing differences and processing; the output meter helps you watch level.

Input Format appears on a multichannel track. It selects the signal entering the effect. Setting that input to Mono is a different operation from listening to the finished stereo mix folded down to mono.

Input FormatSignal entering Chorus
StereoLeft and Right enter separately.
MonoLeft and Right are summed and the sum is fed to both channels.
LeftOnly the left input channel is used.
RightOnly the right input channel is used.
DaVinci Resolve · original captureClick to enlarge ↗
Resolve 21 Chorus: native controls, channel displays and output meter

Chorus · Resolve 21

The original Resolve 21 Chorus capture. Labels and ranges are cross-checked against the reference-manual panel; the values shown are an example state, not a recommended preset.

Chorus · Resolve 21

1500 × 980

The original Resolve 21 Chorus capture. Labels and ranges are cross-checked against the reference-manual panel; the values shown are an example state, not a recommended preset.

Open original ↗

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion · Blackmagic Design — Fairlight / FX, plug-ins and FlexBus

03 / UNDERSTAND & APPLY

Establish timing and separation first

Delay Time, Voice Separation and Width Expansion have distinct jobs. Delay Time sets delay-line length; Separation sets the time separation of the voices; Expansion changes L/R length differences and modulator phase offsets. A Separation percentage is not a direct millisecond readout.

The following ranges are printed on the Resolve 21 panel. The values in the original capture are one example state. Source material, tempo and existing ambience determine which settings are useful.

ControlPanel rangeWhat to assess
Delay Time2.5–30 msListen to the copy separating from the attack and changing its colour. This is not the long-repeat timing of an echo.
Voice Separation0–100%Change the time separation of voices. Compare a short attack with a sustained note.
Width Expansion0–100%Adjust L/R delay differences and modulator phases. Compare the centre, stereo output and mono fold-down.

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion

04 / UNDERSTAND & APPLY

Six LFO shapes and two kinds of movement

Frequency is the rate of the low-frequency oscillator. At 0.5 Hz, a cycle takes two seconds; at 2 Hz it takes half a second. This is the repetition rate of the modulation pattern, not the musical note frequency, and it does not by itself align a cycle with an edit.

The green bar and dot above the shape buttons are a modulation display. The official audio guide shows the dot moving faster as Frequency increases. This area should not be presented as another unnamed offset control.

Pitch sets the amount of pitch movement; Modulation Level sets the depth of amplitude movement. Level in the Output section has a different job: final output gain in dB. For a clear comparison, change only one of those three controls at a time.

01

Sine

Smooth periodic motion with rounded turns. A useful starting point for a slowly moving layer.

02

Triangle

Linear movement between extremes, with a more defined change of direction.

03

Saw1

One of two saw-shaped patterns: a gradual movement followed by an abrupt return.

04

Saw2

The other saw-shaped pattern. Compare the direction and reset with Saw1 on the same phrase.

05

Square

Alternating levels with abrupt transitions. Useful when the movement should sound deliberately artificial.

06

Random

Irregular changes. Listen through the whole passage again; one appealing instant is not enough to judge it.

ControlRangePurpose
Frequency0.01–4.00 HzLFO rate.
Pitch0–100%Pitch-modulation depth, not a semitone transpose control.
Modulation Level0–99%Amplitude-modulation depth, not final output gain.

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion · Blackmagic Design — The Fairlight Audio Guide to DaVinci Resolve 18 · Chorus modulation graph

05 / UNDERSTAND & APPLY

Separate Feedback, Blend and the output mix

Feedback Amount returns part of the processed signal to the delay line. Positive and negative settings use different feedback polarity. Increasing the absolute amount gives the loop more influence; the sign does not select a stereo direction.

Blend controls feedback crossing into the opposite channel. It is available in stereo and works with Amount. Amount at zero removes feedback recirculation, but delayed and modulated voices may still be audible.

Once the character is useful, set Dry/Wet and Level. A bypass comparison should tell you whether the intended detail becomes more effective at a similar listening level. A louder output alone does not establish that Chorus helped.

ControlPanel rangeDistinct task
Feedback Amount−99…+99%Amount and polarity of recirculation into the delay.
Feedback Blend0–100%Feedback crossing to the opposite channel; stereo only.
Dry/Wet0–100%Original/processed output mix. At 100%, only the wet path remains.
Output Level−24…+6 dBFinal output gain for matching the effect to the mix.

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion

06 / UNDERSTAND & APPLY

Build the effect in one deliberate pass

  1. Choose a representative passage

    Include an attack, a sustained portion and an ending. For speech, include quick consonants; for music, include a dense part of the arrangement.

  2. Establish short copies

    Start with a restrained Dry/Wet balance and little Feedback. Find Delay Time and Separation settings that create the intended density.

  3. Choose motion

    Compare shapes at one Frequency. Then set Pitch and Modulation Level separately, returning to the complete phrase.

  4. Build stereo and feedback

    Add Width, then Amount and Blend. Check mono periodically and listen for a stable centre.

  5. Match the level

    Set Output Level, compare bypass and return to the full mix. Save the choice after checking the scene entrance and ending.

07 / UNDERSTAND & APPLY

What to hear in voices, music and ambience

Solo helps identify a source of movement; the full mix tells you whether it is useful. A finished music track may already contain delays and modulation, which the new Chorus will compound. On a parallel return, also check whether the dry signal is being duplicated.

01

Character voice

Keep consonants and vocal identity readable if the scene needs them. Test strong movement on quiet endings and stressed words.

02

Guitar, pad or synth

Listen against surrounding notes and instruments. A moving layer should not accidentally make the main instrument sound out of tune.

03

Atmosphere or drone

Check whether a background becomes an unwanted recurring accent. Lower Frequency and less wet signal may be enough.

04

Percussion and attacks

Listen for the weight of the central hit. If it loses focus, compare a shorter Delay Time and a smaller wet contribution.

08 / UNDERSTAND & APPLY

Teaching model: separate voices and read the sum

The lab uses three authored voices derived from a fixed harmonic source. It plots their delay trajectories, the source waveform and the mixture. Three was chosen for clarity; it is not a claim about the native Chorus voice count.

The voices have fixed LFO phase offsets of 0°, 120° and 240°. Separation spreads their base times, Pitch adds delay movement, and Modulation Level changes their amplitude envelopes. The wet signal is the mean of the three voices. Start with one variable, then compare Dry/Wet and bypass.

The model does not reproduce native Feedback, Blend, Width or Output Level, process a recording, or assess the mono compatibility of your mix. Random uses a repeatable teaching sequence. Take listening questions from the model into Resolve.

In the labAuthored assumption
Delay Time · 2.5–30 msBase delay time. Matching a panel range does not mean matching its DSP.
Separation · 0–100%At 100%, voices receive offsets of 0, 3 and 6 ms. This is a teaching mapping, not a disclosed Fairlight formula.
Frequency · 0.1–4 HzA narrower lab window. The native control starts at 0.01 Hz.
Pitch · 0–100%Delay excursion grows from zero to ±2 ms. The native percentage-to-time relationship is not specified.
Modulation Level · 0–99%Controls an authored amplitude envelope. Dry/Wet blends the source with the mean of the voices.
FAIRLIGHT / CREATIVE LABAUTHORED TEACHING MODEL

Separate three voices. Move their delay lines.

Delay Time moves all voices together. Voice Separation offsets the three arrivals. Pitch bends their time trajectories, while Modulation Level changes the amplitude of each voice. Compare their mixture with the same harmonic source.

CHORUSMODEL / STUDY
CHORUS · interactive teaching diagramDeterministic authored curves and a harmonic reference. Controls change the drawing. No audio playback and no claim to reproduce the native plugin.THREE VOICES / ONE SOURCEVOICE 10°13.72 msVOICE 2120°15.35 msVOICE 3240°18.78 msDELAY − BASE · msSine0s1s2s3s4s+8−2SOURCE + VOICES → MIX1.1 Hz · PITCH 45% · LEVEL 24%40 ms / 48% WET
Three authored voices at LFO phases 0°, 120° and 240°. The upper plot shows delay relative to the common base over 4 seconds; the lower plot shows a 40 ms mixture. This voice count and percentage-to-time mapping describe this diagram.

The drawing follows the controls. It does not generate audio.

Arrival timing
Time and level modulation
Authored pitch excursion±0.9 ms
Offsets before modulation0 / 1.95 / 3.9 ms
Highlight the drawing

Pitch and Modulation Level are independent: reducing Pitch to zero freezes delay motion, while level modulation can remain. Setting Separation to zero aligns the base offsets but retains the three authored LFO phases.

How this teaching model is defined

For voice i = 0, 1, 2: delay = Delay Time + i × 3 ms × Separation/100 + 2 ms × Pitch/100 × LFO. Its gain is 1 − d/2 + d/2 × LFO, where d = Modulation Level/100. Three delayed versions of a harmonic 220 Hz reference are averaged, then blended linearly with the source. The waveform begins at the fixed LFO time 0.5 seconds.

The teaching Frequency window is 0.1–4 Hz; the native control reaches 0.01 Hz. Feedback, Blend, Width Expansion and output trim are not calculated here. Saw and Square discontinuities are literal teaching functions; no smoothing or audio interpolation algorithm is claimed.

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion

09 / UNDERSTAND & APPLY

Change the cause of a problem

ObservationCheckNext comparison
Words became harder to followPitch, Modulation Level, Delay Time and wet amount.Reduce one contribution at a time on the same phrase.
The width works but the centre weakenedWidth, Separation and the finished mono fold-down.Restore a stable direct signal and reassess the width.
An unwanted pulse is obviousFrequency, LFO shape and Modulation Level.Compare Sine with less amplitude depth.
The colour became sharply resonantFeedback Amount magnitude and sign.Move closer to zero and evaluate Blend separately.
The effect only works in soloBypass level and masking in the mix.Match Output Level and compare in the scene.
Blend has little audible effectStereo mode, feedback amount and channel differences.Check that meaningful feedback exists to cross between channels.

10 / UNDERSTAND & APPLY

Choose the neighbouring effect for its result

Chorus can be combined with other effects, but the order is audible. Chorus before Reverb colours the source that enters the room; Chorus after Reverb modulates the completed reverberant signal. Compare both on the same scene at similar levels.

11 / UNDERSTAND & APPLY

Check the processing scope and the finished passage

For an effect on a word or musical accent, decide where it belongs: a clip, track or automated parameter. On a shared return, check its Dry/Wet setting and the independent direct path. Plugin bypass and turning down Dry/Wet are different comparisons.

  1. Entrance and ending

    Listen to the effect entering, the last attack and the next event. The intended character should appear at the intended moment.

  2. Complete route

    Remove solo and check the main bus and overall level. Listen to stereo and mono through the intended monitoring route.

  3. Short export

    Export a representative passage and listen separately. Check channels, duration and the audible movement.

  4. Recorded observations

    Save the version and describe what Delay, LFO and Feedback contributed. Record any remaining weak spots.

Reference: Blackmagic Design — Fairlight / FX, plug-ins and FlexBus

PRACTICE / NO AUTOPILOT

A small task. A checkable result.

Work in a test copy, listen before and after, and write down what you actually observed. The checklist contains no pre-approved results.

  1. 1 · Prepare a reference

    Choose 10–15 seconds of voice, guitar or a synthetic layer. Write why Chorus is needed and which detail must stay intact.

  2. 2 · Separate timing from motion

    In the lab, compare Delay Time and Separation without changing LFO or Dry/Wet. Make a similar comparison on your recording in Resolve and record the differences.

  3. 3 · Separate Pitch from Level

    Compare pitch movement with level movement and audition all six LFO shapes. Record the shape and pace that fit the material.

  4. 4 · Check stereo and feedback

    In Resolve, change Width, Amount and Blend one at a time. Compare mono and record what happened to the centre and attacks.

  5. 5 · Match and export

    Match the bypass level, restore the full mix and listen to a short export. Record what actually happened, not the effect you expected.

Download the practice record · TXT ↓

FAQ / BEFORE THE NEXT MOVE

Questions that matter in practice

Can Chorus replace a genuine second take?

It creates processed versions of the same source. A new performance can contain different articulation, attacks and phrasing; Chorus cannot obtain those independent details from one recording.

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion

Does Pitch inside Chorus transpose the source?

It sets pitch-modulation depth as a percentage. A separate pitch-change task belongs to Pitch; the Chorus control name does not imply a semitone scale.

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion

Why are there two Level controls?

Modulation Level sets amplitude-modulation depth. Output Level sets final output gain in dB. Their functions and units are different.

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion · Blackmagic Design — The Fairlight Audio Guide to DaVinci Resolve 18 · Chorus modulation graph

Is the green bar above the shapes another slider?

The official audio guide calls it the Modulation graph: the dot shows LFO motion and Frequency changes its speed. This guide does not assign a separate manual offset function to that display.

Reference: Blackmagic Design — The Fairlight Audio Guide to DaVinci Resolve 18 · Chorus modulation graph

How is Blend different from Dry/Wet?

Blend feeds some feedback into the opposite channel and belongs to the stereo loop. Dry/Wet blends the original and processed output signals.

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion

Why can I hear the effect with Feedback Amount at zero?

Zero removes feedback recirculation but does not necessarily remove the delayed, modulated voices. Their contribution still depends on the other controls and Dry/Wet.

Reference: Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion

Are the three teaching voices the exact native architecture?

No. They are an authored model with fixed phases and readable time separation. The manual does not specify that voice count or the model’s percentage mappings.

How can I check whether width harms an important sound?

Listen to the finished stereo output folded down to mono and assess the centre in the full mix. Start with attacks and key words. Input Format Mono changes the effect input and is a different test.

REFERENCES / 2026-10-09

What this guide is based on

Reviewed 9 October 2026 against the DaVinci Resolve 21 Reference Manual, Chapter 181, Chorus, printed and PDF pages 4099–4100. Both the text and the panel were inspected. Native labels and visible ranges come from that reference. Workflows and browser models are authored teaching material; the models do not reproduce Blackmagic DSP or process your recording. The Modulation graph is also explained in the official Fairlight Audio Guide to Resolve 18, printed page 363.

Blackmagic Design — Fairlight / FX, plug-ins and FlexBus ↗

The manufacturer page confirms clip and track processing, plug-in order, saved chains, automation and FlexBus routing. Exact controls for these four effects are checked against the full Resolve 21 manual rather than inferred from the general product overview.

Blackmagic Design — DaVinci Resolve 21 Reference Manual · Chorus, Flanger, Pitch and Distortion ↗

Official full PDF, chapter 181: Chorus on 4099–4100; Distortion on 4105–4106; Flanger on 4110–4111; Pitch on 4123, with Reverb beginning lower on the same page. Physical and printed page numbers match. Text and panels reviewed on 9 October 2026 for controls, menus and readable scales. The page curves and signals are authored teaching examples, not native Resolve algorithms.

Blackmagic Design — The Fairlight Audio Guide to DaVinci Resolve 18 · Chorus modulation graph ↗

Primary training guide, printed page 363: the moving dot and bar are identified as the Modulation graph rather than a separate control. Used only to clarify the Chorus indicator. Current controls, options and ranges for the second group are checked against the full Reference Manual 21.