Seamless motion background
Pattern provides geometry, Transform supplies movement, Seamless Loop closes time and Glow finishes the look.
Krokodove · practical
Krokodove contains dozens of tools, but learning them alphabetically is not useful. Start with nodes that introduce a genuinely specialized operation or noticeably simplify a common Fusion graph: procedural patterns, fragment reveals, looping, pixel sorting, channel transforms, data-driven 3D and focused warps.
Builds full-frame tessellated geometry for grids, technical backgrounds, UI motifs and procedural control maps.
Splits an image into pieces and animates their range, making logo breakups, text reveals and digital transitions much more direct.
Retimes a composition specifically to form a seamless cycle — useful for ambient backgrounds, display graphics and endless motion loops.
Separates RGBA and independently offsets, blurs and scales channels for RGB split, chromatic aberration and glitch treatments.
Sorts pixels by color value, giving you a direct foundation for pixel-sorting, data-art and destructive digital looks.
Converts imagery into dots, squares or diamonds for halftone, screen, comic and LED/pixel looks.
Creates a 3D duplicate grid while image maps can control per-instance offset, rotation, scale and timing.
Reveals or removes imagery from one or more seed locations for organic propagation effects.
Uses a second input to derive position, rotation and scale for relative distortion.
Generates radiating beam-like highlights that can be visible graphics or control maps for Glow and Displace.
Workflow ideas
Strong graphs rarely consist of Krokodove only. A specialized node solves one difficult operation while Merge, Transform, Glow, Blur, Renderer and masks remain the connective tissue.
Pattern provides geometry, Transform supplies movement, Seamless Loop closes time and Glow finishes the look.
Channel Shifter separates channel motion, Sort adds pixel ordering and Merge blends the processed branch back with the source.
Fragments handles splitting and reveal while standard Fusion nodes handle light and compositing.
An image map can vary the instances so the grid becomes data-driven instead of perfectly uniform.
Grow creates propagation from seed points; regular Blur/Glow tools soften and style the edge.
Beat, Random, Color Switcher, From File, Juggle and Write act more like parameter/text behavior sources than image filters. Beat, for example, drives timing in BPM or Frames per Beat with an ADSR envelope — it is a rhythm driver, not automatic audio analysis.
See all modifiers →For a simple scale, native Transform is clearer. For uniform 3D repetition, Duplicate3D is simpler. Krokodove becomes compelling when you need map-driven variation, segment warping, procedural looping or channel-specific transforms.
Compare Krokodove and native tools →Primary sources
The version matrix and documented-tool list in this cluster are grounded in Blackmagic Design's Resolve 21 documentation and the original Krokodove developer page. We distinguish Blackmagic's over-70-graphics product wording, its more-than-100 effects-and-tools guide wording, and the 61 tools explicitly named in the brief guide table. The legacy external plug-in is kept separate from the Resolve 21 integration.